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Advanced [show]


Purson Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. His red hair is thinning but still full. This red eyed southerner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Flaws: Selfish, Impulsive. Bonds: Poor, Family, Debt. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Purson Tranquil, Male Tiefling Bard 13
Medium (5'0") Tiefling, Lawful Good (CR 13)
Armor Class 10
Hit Points 71 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Investigation +7, Persuasion +6
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 1000 gp. Brass mug with jade inlays (400 gp). A delicate silver chain set with a tourmaline (70 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torinn Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a wide-brimmed hat to cover his moderate length blue crest. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Opinionated, Artistic. Flaws: Addict. Bonds: Rich. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Torinn Fharngnarthnost, Male Dragonborn Wizard 5
Medium (6'1") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)12 (+1) 11 (+0)9 (-1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppleby Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a blue suit. He keeps his red hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Oppleby was born with his father's beautiful face. Through the years after Oppleby was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Oppleby's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Attractive. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Oppleby Cobblelob, Male Gnome Aristocrat 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp. 3 Thunderstones.


Social Check DCs


Hupe Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" eastern man, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his spear. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Hupe's first love is himself. His second love is also himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable, Justice. Bonds: Military, Adventurer. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Hupe Warmwater, Male Halfling Warrior 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Athletics +0, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 46000 sp. Rock crystal (40 gp). 1 Minor magic item.


Social Check DCs


Qemuel Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His white hair is heavily combed to the left. He has gold eyes and a green hat with a brown feather.

Personality: He acts crazy and hedonistic. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Qemuel studied abroad. A freak accident while working with his Assassin mother left him crippled. He was granted arcane powers by his dying brother.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Hedonist, Selfish, Disease. Bonds: Attractive. Occupation: Stylist

Voice: Pronounces difficult words wrong

Attributes [hide]

Qemuel Pandaemonium, Male Tiefling Barbarian 7
Medium (5'9") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills Religion +4, Survival +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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