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NPC Generator

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Advanced [show]


Yevelda Riley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Servant, and she perpetually has her monstrous two handed axe ready. Her black hair is kept up in a ponytail inside a top hat. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a ruthless business woman, a trait she acquired from her father.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She dropped out of school before completing her studies. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the north; and to share knowledge with the world

Ideals: Fighting, Entrepeneur, Gifted, Logical. Flaws: Ugly, Antagonistic. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Yevelda Riley, Female Half-Orc Rogue 7
Medium (6'4") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)4 (-3) 10 (+0)8 (-1)
Skills Arcana +0, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 400 gp. Chrysoberyl (70 gp). Rock crystal (60 gp). Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs


Margery Westbrook, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is long and chestnut with streaks of red, and is pulled back with small grey clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She dislikes all the random violence that takes place in the east. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Margery was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. She moved out south to avoid the crime she committed. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Margery never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Seeks redemption; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Bonds: Adventurer, In love, Poor, Criminal record. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Margery Westbrook, Female Human Monk 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 7 (-2)17 (+3)
Skills Insight +0, Persuasion +5
Senses Passive Perception 8
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Chain shirt.


Social Check DCs


Great Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Passionate, Fighting. Bonds: Poor, Nature, Attractive. Occupation: Server

Voice: Speaks with back of mouth

Attributes [hide]

Great Buttons, Male Tabaxi Aristocrat 5
Medium (6'5") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Dynamic Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. His fur is white and very short. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of illithids once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dynamic fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and he wants revenge against illithids

Ideals: Fighting, Persistence, Gifted. Bonds: Enemies, Mentor. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Dynamic Mist, Male Tabaxi Fighter 4
Medium (5'0") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Rock crystal (50 gp). Black pearl (600 gp). Brown-green garnet (70 gp). Deep blue spinel (600 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs


Mindartis Liadon, Male Elf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He has done his best to style his red hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also has developed a complete distrust of the Glassblower profession.

History: His mother raised him in a mountain cabin. He moved out west to avoid the crime he committed. He tends to his Server job now, and dutifully fulfills any obligations he has.

Motivation: He has decided he is irredeemable.

Flaws: Ugly. Bonds: Job, Nature, Criminal record. Occupation: Server

Voice: Irish accent

Attributes [hide]

Mindartis Liadon, Male Elf Warrior 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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