Ilde Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has a long auburn ponytail with little hanging trinkets. She is very pretty but has cold, dead eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She is skeptical of what others tell her and is slow to trust.
History: Ilde was born with her father's beautiful face. Ilde abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She desires power and/or immortality.
Flaws: Antagonistic, Shy. Bonds: Attractive, Adventurer, In love. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 7000 cp. Tiger eye turquoise (12 gp).
Baggi Colby, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a robe, a symbol of the sun god around her neck, and a crossbow on her belt. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is lazy and tries to find solutions quickly.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She then took over the family business and is one of the better Sage for hire.
Motivation: Further expansion of business; and to be a servant again
Ideals: Fighting. Flaws: Lazy. Bonds: Attractive, Job, Immigrant. Occupation: Sage
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 17)
Armor Class 12
Hit Points 72 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Terran, Aquan
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
Possessions: 4000 gp. Azurite (14 gp). Rose (50 gp). Aquamarine (1100 gp). Amethyst (70 gp). Violet garnet (1100 gp). Red spinel (70 gp). Banded agate (14 gp). Freshwater pearl (14 gp). Smoky quartz (50 gp). Jasper (50 gp). Aquamarine (1100 gp). Golden yellow topaz (1100 gp).
Mantus Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. He has moderate length red hair. He has several tiny emerald earrings on each ear.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.
History: Born in the east to a Locksmith, Mantus learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He hasn't been sleeping well lately.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.
Ideals: Pacifist. Flaws: Insomniac. Bonds: Rich, Job, Slave. Occupation: Locksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 67 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 160 pp. Azurite (5 gp). Rhodochrosite (5 gp). Black star sapphire (900 gp). Amethyst (100 gp). Rich purple corundum (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Artin Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears bulky brown painted plate armor. Her golden hair is kept up in a ponytail inside a feathered hat. She tend to wears goggles to shield her eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in a small village she learned the ways of the warrior from her mother. Artin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to travel the world and help people.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist, Opinionated, Fighting. Bonds: Adventurer, Religious. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp).
Enidda Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a well pressed and immaculate suit (or dress). She wears her red hair up in a very large beehive style do. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Her father raised her in a mountain cabin. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to raise her children well; and doesn't want to be a adventurer and was forced into it by her family
Ideals: Optimist. Flaws: Addict. Bonds: Nature, Military, Family. Occupation: Adventurer
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 500 gp.
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