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NPC Generator

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Advanced [show]


Reynard Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. He has a very tight haircut. This gray eyed westerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His first spouse was a Stylist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Impeccable. Bonds: Attractive, Family, Religious. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Reynard Hanali, Male Half-Elf Bard 4
Medium (5'2") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 6000 cp. Alexandrite (1200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Aramil Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. He has shaved his head bald. His eyes, though not visible through his cowl, are blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and his religion dominates his actions

Ideals: Extrovert. Bonds: Poor, Job, Religious, Family. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Aramil Ilphelkiir, Male Elf Barbarian 10
Medium (4'10") Elf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 57 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)13 (+1) 12 (+1)16 (+3)
Skills Perception +5, Persuasion +7
Senses Passive Perception 17
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 18000 sp.


Social Check DCs


Boddynock Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is thinning but still full. His eyes are hazel and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.

History: He was born in the east, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and to clean up the streets

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Boddynock Murnig, Male Gnome Aristocrat 5
Small (3'6") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 49 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)13 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Aquamarine (300 gp). Eye agate (12 gp). Sard (20 gp). Citrine (20 gp).


Social Check DCs


Three Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a pastel coat over a blue low-cut shirt, and a wide-brimmed hat upon her head. Her fur is red and curly. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in the north to a Shepherd, Three learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She has taken up work as a Shepherd and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She wants to get laid; and she is unsatisfied with her job

Flaws: Ugly, PTSD. Bonds: Family, Job, Has a crush. Occupation: Shepherd

Voice: Low range voice

Attributes [hide]

Three Wind, Female Tabaxi Paladin 3
Medium (5'10") Tabaxi, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Hlin Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a grey armored body suit, with a simple white line shooting up and back down. She wears a colorful flower in her red hair. She is very pretty but has cold, dead eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She works hard and plays hard.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Hlin and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she seems to be bored by most things

Flaws: Antagonistic, Hedonist, Mundane. Bonds: Attractive. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Hlin Hammerstone, Female Dwarf Adept 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Tourmaline (110 gp). Azurite (11 gp).


Social Check DCs

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