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Advanced [show]


Traubon Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky grey painted plate armor. His auburn hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has decided he is irredeemable; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor. Occupation: Bather

Voice: German accent

Attributes [hide]

Traubon Ironfist, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)8 (-1) 13 (+1)7 (-2)
Skills Medicine +3, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Gimurt Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). He keeps his long white hair kept up in a rat tail. His green eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.

Motivation: He has money and likes to spend it.

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Gimurt Strakeln, Male Dwarf Barbarian 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 79 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +4

Possessions: Eye agate (9 gp). Violet garnet (500 gp). Azurite (9 gp).


Social Check DCs


Five In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. His fur is short and lavender. He has several tiny emerald earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the south, but his parents moved at a very young age to the east. He found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: He is greedy; and he desires power and/or immortality

Flaws: Secretive. Bonds: Attractive, Rich, Adventurer, Immigrant. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Five In Woods, Male Tabaxi Wizard 14
Medium (5'4") Tabaxi, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 70 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 18 (+4)13 (+1)
Skills History +6
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 2000 gp. Blue star sapphire (1200 gp). Blue star sapphire (1200 gp). Blue quartz (15 gp). Eye agate (15 gp). Onyx (40 gp). Emerald (1200 gp). Hematite (15 gp). Aquamarine (1100 gp). Coral (110 gp). Emerald (1200 gp). Obsidian (15 gp). Rock crystal (40 gp).


Social Check DCs


Silgre Wentworth, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She wears a white vest and prefers brown and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is wavy and long. Her eyes are green and catlike.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Criminal record. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Silgre Wentworth, Female Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. 2 Holy water.


Social Check DCs


Nuraval Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His red hair has been sun bleached extensively. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a mountains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Dragonborn people; and he's repulsed by the pc

Flaws: Antagonistic, Shy, Racist. Bonds: Nature, Adventurer. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Nuraval Gorunn, Male Dwarf Rogue 10
Medium (4'3") Dwarf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 30 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)6 (-2) 17 (+3)14 (+2)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1700 gp. Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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