Orianna Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She has styled her purple hair well, parting it to the left. Her eyes are gold and catlike.
Personality: Always inclined to offer people food she seems plenty friendly. She is a great chef.
History: Born to a Spice Merchant, her father struggled to pay the bills. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She used her abilities to travel the world and help people.
Motivation: To pay off her debts; and to end her boredom
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Debt. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'11") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 30 gp.
Arnold Coombs, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He tends to wear a grey poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. He has a silver handlebar mustache and slicked back silver hair. His eyes are a pleasant hazel.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A deep hatred of giants.
Ideals: Justice, Persistence. Bonds: Slave, Religious, Enemies. Occupation: Miller
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 70 gp. 1 Alchemist’s fire.
Rosamund Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'3" and wears an entirely violet suit with black socks and a vest with buckled shoes. Her hair is short and auburn. She wears an eyepatch.
Personality: She dislikes all the random violence that takes place in the west. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her mother and her sister before her, after school she went straight into learning to become a Tanner. She has achieved small success as a Tanner.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Military, Job. Occupation: Tanner
Voice: Squeaky
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 111 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1200 pp. Gold cup set with emeralds (7000 gp). Silver comb with moonstones (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). 1 Medium magic item.
Riswynn Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her auburn hair is drawn into a tight pony tail with a butterfly scrunchie. She wears an eyepatch.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born at the edge of vast forest. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Celestial, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 pp. Smoky quartz (70 gp). Malachite (5 gp). Hematite (5 gp).
Grisha Asheton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fancy white suit. His hair is long and auburn with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and he is greedy
Ideals: Athletic, Joker. Bonds: Attractive, Slave, Rich, Family. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
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