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NPC Generator

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Advanced [show]


Eberk Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his chestnut hair in a flapper bob. His violet eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a wizard, Eberk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently the stress of being a Locksmith has made it difficult for him to sleep.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new locksmith responsibilities is difficult

Flaws: Fearful, Insomniac. Bonds: Job, Mentor, Religious. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Eberk Gorunn, Male Dwarf Druid 3
Medium (4'0") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)9 (-1) 11 (+0)11 (+0)
Skills Deception +2, Nature +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 10 pp. Freshwater pearl (14 gp).


Social Check DCs


Adrik Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His auburn hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: Adrik was born the youngest of three triplets. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Pacifist. Flaws: Insane, Racist. Bonds: Family. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Adrik Ironfist, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)18 (+4) 12 (+1)14 (+2)
Skills Athletics +1, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Sylvan, Elven, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +6

Possessions: 1000 sp.


Social Check DCs


Beiro Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear blue pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. He sports a long brown beard, and similarly colored long hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Athletic. Flaws: Ugly, Impulsive, Mundane. Bonds: Slave. Occupation: Miner

Voice: Timid voice

Attributes [hide]

Beiro Goltorah, Male Elf Rogue 13
Medium (4'7") Elf, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 61 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Athletics +4, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Auran, Ignan
Attacks Melee +4 / 4d4+0, Ranged +9 / 4d4+5, Grapple +6

Possessions: 200 pp. Amber (100 gp).


Social Check DCs


Naill Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Apothecary profession.

History: The child of northern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 13 years.

Motivation: He is unsatisfied with his job; and to clean up the streets

Ideals: Persistence. Bonds: Attractive, Job, Immigrant, Guardian. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Naill Wasanthi, Male Elf Rogue 13
Medium (5'0") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 38 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 2000 gp. Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gynk Palomarez, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair is knotted and matted. She wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born in the east her family was never financially stable. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Being a Adventurer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Ugly, Addict, Insane. Bonds: Poor, Criminal record. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Gynk Palomarez, Female Half-Orc Aristocrat 17
Medium (5'5") Half-Orc, Lawful Evil (CR 17)
Armor Class 14
Hit Points 78 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)10 (+0) 16 (+3)12 (+1)
Skills Acrobatics +10, Nature +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +6

Possessions: 10000 gp. Silver pearl (40 gp). Black pearl (1000 gp). Alexandrite (1000 gp). Freshwater pearl (5 gp). Emerald (1500 gp). Violet garnet (1000 gp). Azurite (5 gp). Lapis lazuli (5 gp). Amethyst (40 gp). Lapis lazuli (5 gp). Azurite (5 gp). Peridot (50 gp). Azurite (5 gp). Banded agate (5 gp). Red spinel (40 gp). Star rose quartz (50 gp). Moss agate (5 gp). Chrysoprase (50 gp). Peridot (50 gp). Blue diamond (2000 gp). Iolite (50 gp). Golden yellow topaz (1000 gp). Obsidian (5 gp). 1 Medium magic item.


Social Check DCs

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