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NPC Generator

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Advanced [show]


Igden Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a blue suit, black shirt, and green tie. He has a small bristly mustache and wavy blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the south to a Junk Dealer, Igden learned a great deal about his father's area of expertise. Through the years after Igden was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Igden's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, In love, Job. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Igden Pingun, Male Gnome Aristocrat 9
Small (3'8") Gnome, Lawful Good (CR 9)
Armor Class 12
Hit Points 66 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 9 (-1)8 (-1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1100 gp.


Social Check DCs


Menny Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her hair is golden and curly. Her face is scarred and worn.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Bookbinder, but she was a colossal failure. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She desires power and/or immortality; and sabotage a competitor

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Menny Nackle, Female Gnome Warrior 10
Small (3'0") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 79 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)8 (-1) 15 (+2)14 (+2)
Skills Intimidation +6, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 800 gp. Brass mug with jade inlays (300 gp). A necklace of small pink pearls (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).


Social Check DCs


Lance Myerscough, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fancy brown suit, he is not a threatening figure. With a patchy blonde beard and wild blonde hair. His half smiles and green eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of eastern immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Insomniac. Bonds: Attractive, Criminal record, Immigrant, Has a crush, Job. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Lance Myerscough, Male Human Cleric 10
Medium (5'5") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 77 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 16 (+3)13 (+1)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 2400 gp. Violet garnet (1000 gp). Moonstone (70 gp). Freshwater pearl (5 gp). Moss agate (5 gp). Emerald (1300 gp).


Social Check DCs


Windy Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a robe, a symbol of the four houses of cards around her neck, and a shield on her belt. Her long orange fur is drawn into a two foot long braid. She wears large thick round spectacles.

Personality: She can speak with the recently deceased. She is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a necromancer, Windy was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Sculptor, but she was a colossal failure. She ran away from her former home and has been making her living as a Adventurer for the past few years.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Fighting, Gifted. Bonds: Mentor, Job. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Windy Wing, Female Tabaxi Paladin 3
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 9 (-1)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Banded mail. 1 Banded mail.


Social Check DCs


Tricking Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. He wears his orange fur up. His green eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Tricking lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tricking grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tricking. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Tricking Of Clay, Male Tabaxi Rogue 3
Medium (5'4") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)7 (-2) 9 (-1)17 (+3)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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