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Thiala Hanali, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She has moderate length golden hair. She wears a mask on her face.

Personality: Her tongue was cut out and she uses sign language. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of a Dyer, who enjoyed hunting, Thiala was taken on many hunting expeditions. She was an apprentice working in her father's forge. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Her relatives are trying to arrange a marriage; and further expansion of business

Ideals: Persistence. Flaws: Disease. Bonds: Job, Nature, Family. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Thiala Hanali, Female Elf Bard 13
Medium (5'0") Elf, Neutral Good (CR 13)
Armor Class 14
Hit Points 17 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 5 (-3)16 (+3) 11 (+0)17 (+3)
Skills Insight +4, Investigation +7
Senses Passive Perception 10
Languages Common, Elven, Goblin, Draconic, Terran
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 1000 gp. Carved bone or ivory statuette (80 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Embroidered and bejeweled glove (1000 gp). 1 Medium magic item.


Social Check DCs


Beloril Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is braided into rings. His eyes are brown and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Beloril reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Military. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Beloril Glanhig, Male Dwarf Bard 8
Medium (4'5") Dwarf, Neutral Good (CR 8)
Armor Class 9
Hit Points 46 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 160 pp.


Social Check DCs


Sannl Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears many layers of old clothing at all times. Her black hair has been sun bleached extensively. Her eyes are likewise brown.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is able to make almost anything out of random pieces of junk.

History: Her mother raised her in a mountain cabin. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Sannl Ironfist, Female Dwarf Druid 1
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)8 (-1) 10 (+0)14 (+2)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp.


Social Check DCs


Breena Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a blue costume with the symbols of death on her torso. She keeps her golden hair in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born to a criminal king-pin and mafia family She found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She is currently in port desperately looking for someone to get her out; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record, Slave. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Breena Sympony, Female Gnome Expert 11
Small (3'3") Gnome, Lawful Evil (CR 11)
Armor Class 13
Hit Points 59 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)7 (-2) 11 (+0)16 (+3)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2600 gp. Black pearl (300 gp). Sard (60 gp). Banded agate (11 gp). Alexandrite (300 gp). Freshwater pearl (11 gp). Red-brown spinel (90 gp). Blue sapphire (1600 gp). Deep green spinel (90 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears tattered old clothes. She is muscular with a powerful set of arms. Her orange fur is matted, messy, and big. She has copper eyes and a brown hat with a blue feather.

Personality: She never swears and excessively uses polite adverbs when speaking. She receives visions of the future at random moments

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Since then, she has sought to make the best of life.

Motivation: Wants her loneliness to end; and to unite with her brother

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family, Has a crush. Occupation: Priest

Voice: Stutters

Attributes [hide]

Shadow Grass, Female Tabaxi Rogue 5
Medium (5'10") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)15 (+2) 12 (+1)14 (+2)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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