Symma Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of halberds on her belt, each one with a emerald on the hilt. Her tied-back hair is red. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is extraordinarily eccentric. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in the south, but her parents moved at a very young age to the east. She was an apprentice working in her father's forge. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Symma fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Immigrant, Job. Occupation: Bricklayer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 5000 sp.
Great Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears just a pastel suit. Her long brown fur is drawn into a two foot long braid. Her eyes are blue and catlike.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Great was born the youngest of three triplets. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has worked as a Beggar like her father before her.
Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg
Ideals: Joker, Impeccable. Bonds: Job, Family, Nature. Occupation: Beggar
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 200 gp. Coral (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Merihim Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears tattered old clothes. He has styled his white hair well, parting it to the left. His eyes are red and beady.
Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.
History: Merihim was born in the west. At a young age he loved to build and create. Merihim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Persistence. Flaws: Ugly, Insane, Impulsive. Bonds: Adventurer. Occupation: Dilettante
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Druidic, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp. Hematite (5 gp). Pink pearl (100 gp). Black pearl (200 gp). Jade (100 gp).
Astaro Subtlety, Female Tiefling [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze. She carries a battered mace and tarnished kukri as well. Her blue hair is heavily combed to the right. Her ears are large.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and money/treasure
Ideals: Fighting, Logical. Flaws: Ugly, Emotional. Bonds: Rich. Occupation: Engraver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
Mantus Swift, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a black broad hat and black clothes. He wears his blue hair down. His white eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Mantus embodies much of what other species detest in the Tieflings. He uses divination through singing.
History: Mantus was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has worked as a Bather like his father before him.
Motivation: He has a crush on the local Stableman; and he has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Has a crush. Occupation: Bather
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
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