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Advanced [show]


Burgell Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered falchion and tarnished morningstar as well. He has a long red beard with little hanging trinkets. He has a tattooed face.

Personality: Burgell speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burgell fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Burgell Bafflestone, Male Gnome Cleric 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)11 (+0) 9 (-1)16 (+3)
Skills Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 cp. Rhodochrosite (14 gp). 1 Minor magic item.


Social Check DCs


Moon Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. He sports a flattop fur cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Persistence. Bonds: Attractive, Immigrant, Criminal record. Occupation: Architect

Voice: French accent

Attributes [hide]

Moon Treat, Male Tabaxi Aristocrat 6
Medium (5'4") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 18 (+4)14 (+2)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Chalcedony (60 gp). Golden yellow topaz (200 gp). Malachite (13 gp). Silver pearl (50 gp).


Social Check DCs


Zedaar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. His green crest is still thick. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: Born in the north to a Gardener, Zedaar learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Gardener. He inherited the family business which he has now maintained for 3 years.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Flaws: Ugly, Insane, Addict. Bonds: Poor, Slave, Job. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Zedaar Raghthroknaar, Male Dragonborn Wizard 4
Medium (6'3") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)8 (-1) 10 (+0)18 (+4)
Skills Animal Handling +2, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 42000 sp. Tourmaline (120 gp). 1 Minor magic item.


Social Check DCs


Elysande Reid, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a robe, a symbol of strength around her neck, and a longbow on her belt. Her brown hair is styled in orderly dreadlocks. Her violet eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Elysande isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is harsh and unforgiving.

History: She was born in the west. Her father had invested heavily in several trade routes and wanted her to inherit them. She left for the west, certain she would find work there.

Motivation: Nothing but the best is good enough for her; and she has money and likes to spend it

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Elysande Reid, Female Human Commoner 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jezebeth Quest, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She has a large green mantle and cape that has been intricately interwoven into her pastel robe. Her whole body is exceptionally muscular. Her brown hair is smooth and relatively long. Her eyes are silver and beady.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.

History: Born to a poor family in the city she treasured whatever gifts she got. A few years later when the east was not economically sound they moved to her current location. After a long history of fighting, Jezebeth and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military, Poor. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Jezebeth Quest, Female Tiefling Aristocrat 13
Medium (5'5") Tiefling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 111 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 15 (+2)20 (+5)
Skills Deception +9, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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