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Advanced [show]


Susannah Upton, Female Human [Permalink]

Personal [hide]

Description: 4'8" and muscular, this southern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has done her best to style her auburn hair to look like a famous performer. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Susannah grew up listening to her mother's many stories. Susannah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Adventurer, Attractive. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Susannah Upton, Female Human Barbarian 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Astar Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'2". He wears a fine chain shirt which he covers with green colored cloaks and clothing, and his gloved hand is found clutching a crossbow. His brown hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Astar hails from a village terrorized by gnolls. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He wants revenge against gnolls.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Enemies, Job. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Astar Vice, Male Tiefling Expert 11
Medium (5'2") Tiefling, Chaotic Good (CR 11)
Armor Class 10
Hit Points 71 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills Medicine +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 300 pp.


Social Check DCs


Meena Dunben, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she dresses well, typically a more casual-formal manner. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Meena studied abroad. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Gifted. Bonds: Attractive, Adventurer, Religious. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Meena Dunben, Female Gnome Wizard 2
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)8 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Kansif Kendal, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white tunic with brown highlights, and long violet pants that bunch up around her shoes. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has shaved her head bald. She is very pretty but has cold, dead eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Kansif hails from a village terrorized by dire rats. Kansif abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She'd like to take her coworkers down a peg; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies, Job. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Kansif Kendal, Female Half-Orc Commoner 8
Medium (6'1") Half-Orc, Chaotic Good (CR 8)
Armor Class 10
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)10 (+0) 13 (+1)7 (-2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Ootah Dudley, Female Half-Orc [Permalink]

Personal [hide]

Description: A 6'4" western woman, she wears a custom-built plate barding that's adorned with white lining and desert motifs. Her hair is brown and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a pair of adventurers, Ootah grew up listening to her mother's many stories. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and she desires power and/or immortality

Flaws: Antagonistic. Bonds: Slave, Adventurer, Nature, Religious. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Ootah Dudley, Female Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp.


Social Check DCs

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