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Advanced [show]


Trail In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She prefers to wear brown clothing when she does not wear armor. She wears her beige fur down. She is baby faced.

Personality: A deeply religious woman she believes everything happens for a reason. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Trail was born the youngest of three triplets. Her first spouse was a Mayor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Shy, Antagonistic. Bonds: Religious, Family, Rich. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Trail In Shadow, Female Tabaxi Aristocrat 2
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 16 (+3)16 (+3)
Skills Athletics +3, History +4
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4

Possessions: 300 sp. 2 Smokesticks.


Social Check DCs


Darrak Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. He has wavy silver hair. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Darrak was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Bonds: Attractive, Job, Religious, Military. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Darrak Fireforge, Male Dwarf Expert 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +0, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +4

Possessions: 1700 sp. 1 Chain shirt.


Social Check DCs


Cloak Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop fur cut. He is baby faced.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Impulsive. Bonds: Rich, Military, Nature. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cloak Thundercloud, Male Tabaxi Rogue 7
Medium (6'0") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)14 (+2) 15 (+2)7 (-2)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Orc
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +5

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs


Rangrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His deerstalker hat is riddled with cuts and holes. His amber eyes dart from person to person.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also has developed a complete distrust of the Servant profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Rangrim reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Dilettante soon after.

Motivation: Expand his business; and to be a servant again

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Military. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Rangrim Loderr, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 6 (-2)7 (-2)
Skills Athletics +3, Investigation +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 sp. Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


John Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries a battered trident and tarnished glaive as well. His golden hair is slicked back into a classic pompadour. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Bounty Hunter, who enjoyed hunting, John was taken on many hunting expeditions. John was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Professionalism, Philantrophist. Flaws: Addict. Bonds: Nature, Religious. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

John Hallewell, Male Human Expert 11
Medium (6'5") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 33 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills Deception +5, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 2200 gp. Blue quartz (16 gp). Azurite (16 gp). Rhodochrosite (16 gp). Alexandrite (300 gp). Blue quartz (16 gp). Aquamarine (300 gp). Rock crystal (80 gp). Smoky quartz (80 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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