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Kiirith Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple tan line shooting up and back down. He is portly but not overly obese. His crest is silver and very short. His gold unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Slave Trader.

Motivation: Further expansion of business.

Flaws: Disease, Antagonistic. Bonds: Adventurer, Job. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Kiirith Vangdondalor, Male Dragonborn Cleric 9
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1800 gp. Banded agate (8 gp).


Social Check DCs


Right-Handed In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. His fur is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are copper.

Personality: Right-Handed wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Seamstress arts, while his mother instructed him in etiquette, music and courtly manner. When Right-Handed reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Rich, Military. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Right-Handed In the Wind, Male Tabaxi Commoner 1
Medium (6'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp. 1 Simple lock.


Social Check DCs


Traki Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a violet costume with the symbols of luck on his torso. His hair is short and black. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a Layabout, his father struggled to pay the bills. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Traki was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants revenge against brigands; and wants to work out more often

Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Enemies, Poor. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Traki Smith, Male Half-Elf Barbarian 15
Medium (5'1") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 140 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)14 (+2) 8 (-1)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 9
Languages Common, Elven, Giant, Infernal
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 3000 gp. Violet garnet (500 gp). Smoky quartz (40 gp). Obsidian (8 gp). Black pearl (500 gp). Rhodochrosite (8 gp). Coral (40 gp). Star ruby (1000 gp). Rhodochrosite (8 gp). Amber (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Abad Belief, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. His broad hat is riddled with cuts and holes. This white eyed westerner is not easily forgotten.

Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Someone believes him a fraud; and to prove his worth to the world

Ideals: Gifted, Persistence. Flaws: Ugly, Impulsive. Bonds: Rich, Enemies. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Abad Belief, Male Tiefling Ranger 5
Medium (6'6") Tiefling, Lawful Evil (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)7 (-2) 11 (+0)20 (+5)
Skills Acrobatics +3, Deception +8
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reirak Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His golden hair is greasy and uncared for. His violet eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Reirak studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Roofer

Voice: Slurs words

Attributes [hide]

Reirak Ungart, Male Dwarf Commoner 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)11 (+0) 11 (+0)7 (-2)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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