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NPC Generator

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Advanced [show]


Alberich Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and tan robe with the hood down. His brown hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

Alberich Strakeln, Male Dwarf Fighter 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 9 (-1)7 (-2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 320 gp. 1 Disguise kit.


Social Check DCs


Bimpnottin Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears bulky tan painted plate armor. Her brown hair is cut short. Her eyes are gray.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the west to a Jeweler, Bimpnottin learned a great deal about her father's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and expand her business

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Bimpnottin Tarkelby, Female Gnome Monk 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 16 (+3)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gerald Snape, Male Human [Permalink]

Personal [hide]

Description: This man wears grey trousers with white and grey striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. He has wavy brown hair. He has a tattooed face.

Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gerald's homeland. Gerald decided to take the middle way and become a bodyguard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Guardian. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Gerald Snape, Male Human Commoner 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: Banded agate (15 gp). 1 Banded mail.


Social Check DCs


Artin Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears light armors faded through time and improper care. Her skin is also unnaturally pale. She has no hair. Her eyes are violet and she is always smoking a pipe.

Personality: Her tongue was cut out and she uses sign language. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Artin has worked very hard to control her curse. She was always very intelligent and has formed a secret society of philosophers.

Motivation: To get a good night's sleep.

Flaws: Ugly, Disease, Secretive, Insomniac. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Artin Torunn, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs


Dazzazn Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'6" and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. His right leg appears badly burned and disfigured. His crest is brass and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He then took over the family business and is one of the better Assassin for hire.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Logical. Bonds: Rich, Attractive, Job. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Dazzazn Clethtinthiallor, Male Dragonborn Cleric 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 29 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 16 (+3)14 (+2)
Skills Intimidation +5, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1900 gp. Rhodochrosite (6 gp). Jasper (50 gp). Black pearl (1400 gp). Emerald (1200 gp). Zircon (50 gp). Banded agate (6 gp).


Social Check DCs

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