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NPC Generator

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Advanced [show]


Heather Wheatley, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears skinny pants and wears a brown and green robe with the hood down. Her auburn hair is thinning but still full. She wears a mask on her face.

Personality: Heather wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Heather grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heather. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable

Ideals: Athletic, Disciplined, Gifted. Flaws: Impulsive. Bonds: Criminal record. Occupation: Performer

Voice: American accent

Attributes [hide]

Heather Wheatley, Female Human Ranger 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 7 (-2)8 (-1)
Skills Persuasion +2
Senses Passive Perception 8
Languages Common, Gnoll, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Rinn Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her hair is chestnut and curly. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she acts the brute, she is far gentler than she would appear. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Rinn studied abroad. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, she has sought to make the best of life.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Gifted, Optimist. Flaws: Addict. Bonds: Criminal record, Family. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Rinn Aloro, Female Half-Elf Aristocrat 7
Medium (5'2") Half-Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)10 (+0) 18 (+4)8 (-1)
Skills Sleight of Hand +3, Survival +7
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Kali Still, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a green suit, grey shirt, and yellow tie. Her dark red hair is singed and shortened. Her red eyes peer out from beneath her small green hat.

Personality: She is happy with her job as a Guard. She turns her eye from what people do, preferring to live and let live. Kali is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her writing dream.

Motivation: Balancing her hectic life and new Guard responsibilities is difficult.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Guard

Voice: Nasally tone

Attributes [hide]

Kali Still, Female Tiefling Commoner 14
Medium (5'3") Tiefling, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 78 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)17 (+3) 9 (-1)20 (+5)
Skills Intimidation +10, Sleight of Hand +9
Senses Passive Perception 9
Languages Common, Giant, Orc, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4

Possessions: 1000 gp. Silver comb with moonstones (600 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold and ruby ring (6000 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1000 gp). Old masterpiece painting (1000 gp). Silver comb with moonstones (600 gp). Black velvet mask with numerous citrines (180 gp). Jeweled gold crown (3000 gp). 1 Medium magic item.


Social Check DCs


Megren Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a perfectly clean shirt and pair of pants. Her black crest, when down, is lengthy. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She served in the navy to pay for her family's outstanding loans. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She seems to be bored by most things; and she is currently in port desperately looking for someone to get her out

Flaws: Selfish, Mundane. Bonds: Attractive, Slave, Military, Nature. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Megren Phrahdrandon, Female Dragonborn Paladin 6
Medium (6'6") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Arcana +5, Athletics +4
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalaba Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'4". She wears a tan shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them, and her gloved hand is found clutching a halberd. Her hair, while still mostly auburn, has prominent grey streaks. Her hazel eyes are passionate and lively.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She invites people to come help in her community garden.

History: Dalaba was born the youngest of three triplets. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now spends her time doing works of charity.

Motivation: Wants a kiss; and doesn't want to be a assassin and was forced into it by her family

Ideals: Joker, Philantrophist. Bonds: Family, Mentor, Has a crush. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Dalaba Waggletop, Female Gnome Ranger 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills History +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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