Melissa Lindsey, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and is typically in her Architect uniform. Her feathered hat is riddled with cuts and holes. She wears an eyepatch.
Personality: Melissa wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She got into the Architect business at a young age. She was an apprentice working in her mother's forge. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She wants to get laid; and she has a crush on the local farmer
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Golden pearl (130 gp).
Faral Raethran, Female Elf [Permalink]
Personal [hide]
Description: She wears a tight fitting blue shirt and pants. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a rose on it. She has no hair. Her ears are large.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born in the west, but her parents moved at a very young age to the north. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by goblins. Faral was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: To be a Barrister again.
Flaws: Ugly, Secretive. Bonds: Job, Immigrant, Enemies. Occupation: Crown-heir
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 18 (+4) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Halfling, Abyssal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Orla Daergel, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her silver hair is drawn into a tight pony tail with a card scrunchie. Her face is covered beneath a completely black helmet.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has all her life been fascinated with music.
History: She was born into a rich family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Joker, Artistic. Bonds: Rich, Military. Occupation: Laborer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 600 gp. Hematite (16 gp). Brown-green garnet (50 gp).
Elizabeth Hayden, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she typically wears grey cloth garments or leather armor. Her black hair is knotted and matted. She tend to wears goggles to shield her eyes.
Personality: Overbrimming with self-confidence, Elizabeth isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to a criminal king-pin and mafia family Like her father and her sister before her, after school she went straight into learning to become a Layabout. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wishes to resurrect an old love; and she feels that her past leaves her morally obligated to help
Ideals: Impeccable. Bonds: Slave, Criminal record, Job, In love. Occupation: Layabout
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. A roughly beaten golden orb (80 gp).
Vadania Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is physically well-built. She has styled her brown hair well, parting it to the right. Her eyes are a pleasant gray.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She always tries to repair and not replace. It was this mentality that drove her into the Blacksmith business.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She would like to get married and retire; and she is content
Ideals: Persistence, Gifted. Flaws: Mundane. Bonds: Rich, Has a crush. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 700 sp.
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