Flask Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears many layers of old clothing at all times. His white fur is drawn into a tight pony tail with a dagger scrunchie. His copper eyes dart from person to person to random spaces in the air.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.
History: Flask hails from a village terrorized by dire rats. Flask was born on a far eastern desert where he grew up under the tutelage of his father, an expert Jeweler. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Cynical, Shy. Bonds: Poor, Enemies, Immigrant. Occupation: Jeweler
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 11 (+0) | 7 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
Galiena Mitchell, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'6" and muscular, this southern woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has no hair. Her hazel eyes peer out from beneath her Stetson yellow hat.
Personality: She is almost excessively polite to everyone, even when angry. She plays an instrument quite well.
History: A powerful brothel owner made her what she is. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: Wants to work out more often; and she's looking for her big break
Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Mentor, Immigrant. Occupation: Courier
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 400 gp. Rock crystal (60 gp). Alexandrite (300 gp). 1 Minor magic item.
Marbas Love, Male Tiefling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears tight fighting clothing, which leaves very little to the imagination. His hair is black and curly. He has black eyes and a black hat with a brown feather.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. When he's not drinking or sleeping the drinks off, he's doing writing.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He moves from town to town, unable to find a place to settle.
Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk
Ideals: Fighting, Artistic. Bonds: Adventurer, Immigrant, Job. Occupation: Beggar
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Ignan, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
Possessions: Banded agate (5 gp). Azurite (5 gp). 1 Minor magic item. 1 Minor magic item.
Merihim Wit, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who has the majority of his body covered in plate. His dark red hair is lengthy. He wears an eyepatch.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.
History: Merihim was born the youngest of three triplets. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Banker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 65 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Orc
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1300 gp. Alexandrite (300 gp). Blue star sapphire (1200 gp). Onyx (30 gp). Peridot (30 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dabbledob Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Scribe. His blonde hair is still thick. He wears an eyepatch.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can't help but pocket interesting objects he comes across
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Mortician again.
Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Job, Criminal record. Occupation: Scribe
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 5 (-3) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp.
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