Kûga Kitchur, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left arm. He prefers to wear white clothing when he does not wear armor. His hair is always cut to a buzz. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. Kûga was born on a far northern island where he grew up under the tutelage of his father, an expert Shipwright. He's since become an addict/alcoholic.
Motivation: Money/treasure.
Ideals: Opinionated. Flaws: Addict, Shy. Bonds: Rich, Immigrant. Occupation: Shipwright
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 13)
Armor Class 14
Hit Points 93 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Gnome
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 300 pp. Golden circlet with four aquamarines (6000 gp). Silver comb with moonstones (300 gp). Jeweled anklet (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Old masterpiece painting (1300 gp). Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Jeweled gold crown (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dûgz Blyth, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky white painted plate armor. He keeps his long chestnut hair kept up in a rat tail. His eyes are green and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Gifted from a young age, Dûgz studied abroad. He was taken from his home at a very young age. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Criminal record, Slave. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 69 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +8 / 2d10+5, Ranged +5 / 2d10+2, Grapple +5
Possessions: 300 gp. 1 Minor magic item.
Gurdis Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is well dressed, constantly wearing a brown suit, blue shirt, and grey tie. She has wavy chestnut hair. Her face is scarred and worn.
Personality: She never swears and excessively uses polite adverbs when speaking. She never wears the same outfit twice, unless she absolutely has to.
History: She was born blind and as such lacked many opportunities for work. She has had some formal painting training, and achieved minor success. Since then, she has sought to make the best of life.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Artistic. Flaws: Ugly, Disease. Occupation: Banker
Voice: Can't modulate volume
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 70 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 3000 gp. Old masterpiece painting (1200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
Rolf Thorpe, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear grey clothing when he does not wear armor. He keeps his black hair in a pixie cut. His eyes are gray and he is always smoking a pipe.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.
History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Rolf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Greedy. Bonds: Military, Poor, Job. Occupation: Brewer
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 20 gp. 1 Climber’s kit.
Sannl Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a fancy brown dress. Her hair is always cut to a buzz. This blue eyed northerner is not easily forgotten.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Sannl was born in the north. At a young age she loved to build and create. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: She's repulsed by the PC; and she wants to meet her childhood hero
Ideals: Opinionated, Persistence, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Layabout
Voice: Low range voice
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 63 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 300 pp. An abacus with copper, silver and gold markers (80 gp). Fire opal pendant on a fine gold chain (900 gp). Brass mug with jade inlays (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Golden circlet with four aquamarines (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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