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NPC Generator

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Advanced [show]


Trym Alton, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he sports brown clothing, slightly heavier than average wear. His hair is chestnut, silky, and of moderate length. He has violet eyes and a brown hat with a tan feather.

Personality: He dislikes all the random violence that takes place in the south. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered music. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He has passion for adventuring and risk.

Ideals: Pacifist, Artistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Alton, Male Human Rogue 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs


Aym Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a lot of dark rich colors, with gold accents. Her chestnut hair is lengthy. Her eyes are white.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Aym was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Scribe. She moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Scribe

Voice: German accent

Attributes [hide]

Aym Elusive, Female Tiefling Aristocrat 5
Medium (5'10") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)11 (+0) 14 (+2)11 (+0)
Skills Nature +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her yellow fur is unkempt and raggedy. Her fierce green eyes like to dwell on things.

Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She got into the Jeweler business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Jeweler for hire.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Silent In Woods, Female Tabaxi Commoner 1
Medium (4'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)15 (+2) 13 (+1)17 (+3)
Skills Acrobatics +1
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 130 gp. 4 Acid flasks.


Social Check DCs


Kaladan Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, green cloak. He has bronze crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Attractive, Mentor, Family. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Kaladan Caavylteradyn, Male Dragonborn Commoner 10
Medium (6'4") Dragonborn, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 28 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)16 (+3) 10 (+0)18 (+4)
Skills Stealth +4, Survival +4
Senses Passive Perception 10
Languages Common, Gnoll, Infernal, Aquan
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Boddynock Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy white hair. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Boddynock Bafflestone, Male Gnome Fighter 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Bullseye lantern. 1 Average lock.


Social Check DCs

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