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NPC Generator

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Advanced [show]


Gynk Chatham, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a worn and beaten armor. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: She speaks before she thinks and is too direct. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gynk was raised in a hard working conservative environment. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She's also a talented Brewer, but doesn't like to broadcast it.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Logical. Flaws: Impulsive. Bonds: Poor, Job, Religious. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gynk Chatham, Female Half-Orc Monk 4
Medium (5'0") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)8 (-1) 9 (-1)11 (+0)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gerbo Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His silver hair is still thick. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gerbo took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Disciplined, Gifted. Flaws: Impulsive, Ugly. Bonds: Adventurer. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Gerbo Albaratie, Male Gnome Commoner 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: 5000 sp. 1 Disguise kit. 1 Backpack.


Social Check DCs


Solomon Everly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a grey small hat and grey clothes. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is braided into rings. His eyes are likewise violet. His teeth are white and perfect.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Fighting, Philantrophist. Bonds: Slave, Attractive, Guardian, Rich. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Solomon Everly, Male Human Rogue 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Athletics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. Bloodstone (70 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Moon Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'11". She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and her gloved hand is found clutching a shortspear. She keeps her brown fur in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also is a firm believer in the womanly ideal.

History: Born in the west to a Unemployed, Moon learned a great deal about her father's area of expertise. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying sister.

Motivation: She seems to be bored by most things; and expand her business

Ideals: Gifted. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Rich, Job. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Moon Paws, Female Tabaxi Warrior 19
Medium (4'11") Tabaxi, Chaotic Good (CR 19)
Armor Class 12
Hit Points 85 (19d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)10 (+0) 9 (-1)13 (+1)
Skills History +6, Religion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 5d8+1, Ranged +8 / 5d8+2, Grapple +2

Possessions: 9000 gp. Star rose quartz (50 gp). Black pearl (300 gp). Silver pearl (40 gp). Blue sapphire (1000 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp). Red garnet (40 gp). Red spinel (40 gp). Hematite (14 gp). Blue quartz (14 gp). Brown-green garnet (40 gp). Malachite (14 gp). Red spinel (40 gp). Lapis lazuli (14 gp). 1 Major magic item.


Social Check DCs


Herleva Clayden, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her long silver hair is drawn into a two foot long braid. Her amber eyes have a joyful gleam in them most of the time.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Herleva studied abroad. Herleva abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better village for her children.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Athletic, Optimist, Gifted. Bonds: Adventurer, Attractive. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Herleva Clayden, Female Human Sorcerer 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs

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