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NPC Generator

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Advanced [show]


Gnarsh Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of flails, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His golden hair is styled in orderly dreadlocks. His eyes are green.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Emotional, Addict, Disease. Bonds: Rich. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Gnarsh Mitchell, Male Half-Orc Expert 3
Medium (5'6") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Anakis Comedy, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a robe, a symbol of the sun god around her neck, and a monstrous two handed axe on her belt. Her hair is brown and curly. She wears a mask on her face.

Personality: She is witty, but her monotone delivery comes off as unnerving She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Anakis Comedy, Female Tiefling Barbarian 4
Medium (4'8") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 4 (-3)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 7
Languages Common, Aquan, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Bimpnottin Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her hair is greying and her face has many wrinkles. Her eyes are violet and catlike.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. The war was a terrible time for her, and Bimpnottin does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She served in the navy to pay for her family's outstanding loans. Her necromantic abilities were realized during a raid on her village. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Bimpnottin never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She is not mentally stable, and does not behave rationally; and she feels kind of lost in life

Ideals: Gifted. Flaws: Greedy, Depressed, Insane. Bonds: Military, In love. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Bimpnottin Fapplestamp, Female Gnome Commoner 14
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 65 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 14 (+2)13 (+1) 13 (+1)7 (-2)
Skills Stealth +4, Survival +6
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 4d6-3, Ranged +4 / 4d6-1, Grapple -1

Possessions: 1000 gp. Sard (20 gp). Chalcedony (20 gp). 1 Medium magic item.


Social Check DCs


Antrara Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is renowned for her bright green dresses and hats. Her copper crest is slicked back into a classic pompadour. She has gleaming, smiling red eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Antrara was born in the west. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She has worked as a Animal Trainer like her father before her.

Motivation: She is currently in port desperately looking for someone to get her out; and she'd like to take her coworkers down a peg

Ideals: Athletic, Optimist, Persistence. Flaws: Hedonist. Bonds: Job, Slave. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Antrara Beryntolthropal, Female Dragonborn Expert 19
Medium (6'5") Dragonborn, Lawful Evil (CR 19)
Armor Class 14
Hit Points 105 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)15 (+2) 9 (-1)11 (+0)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 5d8+0, Ranged +10 / 5d8+4, Grapple +4

Possessions: 2000 pp. Hematite (8 gp). Red garnet (100 gp). Deep blue spinel (200 gp). Hematite (8 gp). Amber (100 gp). Chalcedony (20 gp). Eye agate (8 gp). Amber (100 gp). Blue diamond (7000 gp). Chalcedony (20 gp). Citrine (20 gp). Canary diamond (7000 gp). Alexandrite (200 gp). Violet garnet (200 gp). Moonstone (20 gp). Alexandrite (200 gp). Onyx (20 gp). Blue sapphire (1400 gp). Alexandrite (200 gp). Rose (20 gp). Freshwater pearl (8 gp). Eye agate (8 gp). Alexandrite (200 gp). Aquamarine (200 gp). Fire opal (1400 gp). Freshwater pearl (8 gp). Chrysoberyl (100 gp). Pink pearl (100 gp). Moonstone (20 gp). Chrysoprase (20 gp). Freshwater pearl (8 gp). Rock crystal (20 gp). Fire opal (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Charles Acton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears light armors faded through time and improper care. His golden hair is still thick. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His job bores him to no end. He has decided to make it more interesting.

History: He was born several months after his mother was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Military. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Charles Acton, Male Human Aristocrat 6
Medium (6'1") Human, Lawful Evil (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 8 (-1)12 (+1)
Skills Athletics +4, Insight +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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