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Advanced [show]


Agnes Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a simple grey robe with black stripes complete with hood. Her white hair is cut short. Her ears are large.

Personality: Agnes wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in a small forest village. She moved from fad to fad and when she turned 15 she discovered painting. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's in love; and find a way to reverse the transformation of her sister

Ideals: Disciplined, Artistic. Flaws: Ugly, Forgetful. Bonds: Nature. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Agnes Birkenhead, Female Human Warlock 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 80 gp.


Social Check DCs


Ishte Idea, Female Tiefling [Permalink]

Personal [hide]

Description: 4'8" and muscular, this northern woman wears a black top hat and black clothes. She has black hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She ran away from her former home and has been making her living as a Crown-heir for the past few years.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Fearful, Disease. Bonds: Attractive, Job, Family. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

Ishte Idea, Female Tiefling Druid 8
Medium (4'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan, Sylvan, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Synthrin Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down, and sports empty pouches on her belt. Her silver crest is drawn into a tight pony tail with a rose scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She plays an instrument quite well.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered south to less war torn lands. After a long history of fighting, Synthrin and her spouse have recently divorced.

Motivation: Meet up once more with her childhood friend; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Artistic. Flaws: Greedy, Antagonistic, PTSD. Bonds: Adventurer. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Synthrin Beryntolthropal, Female Dragonborn Fighter 3
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)16 (+3) 9 (-1)15 (+2)
Skills Athletics +5, History +5
Senses Passive Perception 9
Languages Common, Abyssal, Celestial, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp. Solid gold idol (600 gp). Solid gold idol (600 gp).


Social Check DCs


Dain Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has auburn hair. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his mother.

History: He was born into a rich family. He was taken from his home at a very young age. He struck the Hunter job and began his own company from there.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Entrepeneur. Flaws: Mundane. Bonds: Rich, Slave, Job. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Dain Bofdann, Male Dwarf Cleric 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 150 gp. 1 Magnifying glass.


Social Check DCs


Oriel Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears baggy yellow pantaloons and a pastel scarf. She has wavy white hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Oriel is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born in the east, but her parents moved at a very young age to the north. Her first spouse was a Armorer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new barber responsibilities is difficult

Ideals: Extrovert. Bonds: Family, Immigrant, Adventurer, Job. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Oriel Caphaxath, Female Half-Elf Adept 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)16 (+3) 11 (+0)11 (+0)
Skills Performance +3, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Druidic, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp.


Social Check DCs

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