Trail Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a pastel vest and prefers blue and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black fur is drawn into a tight pony tail with a card scrunchie. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: A powerful slaver made her what she is. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A rival would like her out of the picture.
Ideals: Justice. Flaws: Ugly, Terse. Bonds: Criminal record, Mentor. Occupation: Glassblower
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Evil (CR 19)
Armor Class 15
Hit Points 130 (19d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +7 / 5d8+1, Ranged +11 / 5d8+5, Grapple +7
Possessions: 800 pp. Golden yellow topaz (200 gp). Star rose quartz (20 gp). Hematite (7 gp). Hematite (7 gp). Fire opal (1100 gp). Emerald (1100 gp). Red spinel (140 gp). Coral (140 gp). Deep blue spinel (200 gp). Eye agate (7 gp). Aquamarine (200 gp). Freshwater pearl (7 gp). Tiger eye turquoise (7 gp). Jasper (20 gp). Chrysoprase (20 gp). Star ruby (1100 gp). Blue quartz (7 gp). Jasper (20 gp). Pink pearl (140 gp). Blue sapphire (1100 gp). Moss agate (7 gp). Brown-green garnet (140 gp). Hematite (7 gp). Violet garnet (200 gp). Chrysoprase (20 gp). Fire opal (1100 gp). Sard (20 gp). Moonstone (20 gp). Iolite (20 gp). Freshwater pearl (7 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Geva Addington, Female Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she has a large grey mantle and cape that has been intricately interwoven into her black robe. Her black hair is singed and shortened. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She is almost excessively polite to everyone, even when angry. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels threatened by others.
Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic, Fearful. Occupation: Carpenter
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 140 gp.
Jocelyn Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and he perpetually has his axe ready. His blonde hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Jocelyn grew up listening to his mother's many stories. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Meet up once more with his childhood friend; and wishes to resurrect an old love
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, In love. Occupation: Fletcher
Voice: Booming voice
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. Sardonyx (70 gp). 1 Masterwork Light wooden shield. 1 Chain shirt. 1 Half-Plate.
Roland Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a large brown jacket. Beneath his clothing is a huge mess of scar tissue. His hair is long and silver with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His eyes are likewise brown.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of a Soapmaker, who enjoyed hunting, Roland was taken on many hunting expeditions. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Map Maker like his mother before him.
Motivation: He is unsatisfied with his job.
Flaws: Antagonistic. Bonds: Slave, Job, Nature. Occupation: Map Maker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp. 1 Masterwork Light wooden shield. 1 Half-Plate.
Ishte Weary, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear green pants and tee shirts. She sports a flattop hair cut. She wears crescent spectacles with a black brim.
Personality: Confrontational and typically high on some drug or another. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a brothel owner, Ishte was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better village for her children.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Addict. Bonds: Attractive, Adventurer, Mentor, Poor. Occupation: Priest
Voice: German accent
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 100 gp.
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