Dimble Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He dresses in blue turtlenecks beneath a yellow coat with brown slacks. He has a hunchback. He has wavy chestnut hair. His eyes are a pleasant violet.
Personality: Dimble is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in a small island village. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Depressed, Antagonistic. Bonds: Mentor, Nature. Occupation: Gardener
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 2d6-4, Ranged +5 / 2d6+2, Grapple +2
Possessions: 20000 cp. Banded agate (6 gp). Violet garnet (500 gp).
Beiro Coulson, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man wears rags and sports a simple walking cane. His clothes are grease stained in places. His hair is white and very short. His fierce amber eyes like to dwell on things.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Ideals: Pacifist. Flaws: Mundane. Bonds: Poor, Immigrant, Job, Nature. Occupation: Junk Dealer
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 370 gp.
Prosperine Grief, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is generally well dressed albeit a few years behind the times, and sports empty pouches on her belt. Her red hair is thinning but still full. She has a tattooed face.
Personality: Overbrimming with self-confidence, Prosperine isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. A true patriot, Prosperine would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Prosperine was born in the north. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Impeccable, Persistence, Artistic. Bonds: Attractive, Military. Occupation: Banker
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 67 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5
Possessions: 900 gp. Black pearl (900 gp). Malachite (11 gp). Jet (90 gp). Red-brown spinel (90 gp).
Emeny Hampton, Female Human [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and she perpetually has her longsword ready. Her tied-back hair is blonde. She wears large thick round spectacles.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She invites people to come help in her community garden.
History: Born to a Shoemaker, her mother struggled to pay the bills. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Emeny's homeland. Emeny decided to take the middle way and become a bodyguard. She used her abilities to travel the world and help people.
Motivation: Sabotage a competitor.
Ideals: Fighting, Philantrophist. Bonds: Poor, Job, Immigrant. Occupation: Gardener
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 6 (-2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 80 gp. 1 Darkwood Buckler.
Silaqui Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She likes to wear blue tank tops with yellow skirt. Her skin is fair and her fingers are delicate and long. She has a long auburn ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She loves telling others what to do and how they should feel about things. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Silaqui was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Silaqui grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Silaqui. She struck the Mason job and began her own company from there.
Motivation: She feels threatened by others; and she feels that her past leaves her morally obligated to help
Ideals: Opinionated, Impeccable. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Mason
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 15 (+2) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Brass mug with jade inlays (200 gp).
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