Aura Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears a pastel tunic with green highlights, and long violet pants that bunch up around his shoes and is in decent physical shape. His beige fur is matted, messy, and big. He wears large thick round spectacles.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Gifted from a young age, Aura studied abroad. His childhood dream was to be a Doctor, but he was a colossal failure. He has achieved small success as a Beggar.
Motivation: He is unsatisfied with his job; and he seems to be bored by most things
Ideals: Impeccable, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Beggar
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 1 Minor magic item.
Antinua Gyula, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear yellow clothing when she does not wear armor. Her small hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She acts crazy and hedonistic. When she's not drinking or sleeping the drinks off, she's doing painting.
History: She was born in the west, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: To get a good night's sleep; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic. Flaws: Ugly, Insomniac, Hedonist. Bonds: Immigrant. Occupation: Unemployed
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Dwarven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp. Gold and topaz bottle stopper cork (700 gp).
Howard Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fancy red suit. He has moderate length blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.
History: Howard was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist, Professionalism, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Fisher
Voice: Posh accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 25 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Pelt Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. His fur is brown and curly. His skin is flawless and his yellow eyes scan people very quickly.
Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.
History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his singing dream.
Motivation: Half-Orc compassion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Actor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 45 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +6
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oskar Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy silver hair. His eyes are a pleasant blue.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.
History: Oskar hails from a village terrorized by giants. Oskar was born on a far western desert where he grew up under the tutelage of his father, an expert Dyer. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Revenge.
Ideals: Joker, Persistence. Bonds: Enemies, Immigrant. Occupation: Dyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Undercommon, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 180 gp. Amethyst (120 gp). Obsidian (13 gp).
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