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NPC Generator

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Advanced [show]


John Tenley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. He wears a deerstalker hat to cover his moderate length blonde hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also is a firm believer in the manly ideal.

History: Born in the north to a Locksmith, John learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

John Tenley, Male Human Barbarian 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Nutae Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He has a large blue mantle and cape that has been intricately interwoven into his green robe. With bright silver hair and a scraggly beard. His eyes are green and he is always smoking a pipe.

Personality: Nutae is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: His mother raised him in a mountain cabin. He has had some formal painting training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nutae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Artistic, Fighting. Flaws: Shy. Bonds: Nature. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Nutae Holimion, Male Elf Warrior 13
Medium (4'9") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 87 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 700 pp.


Social Check DCs


Maiathah Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet coat over a red low-cut shirt, and a top hat upon her head. She is physically well-built. She wears a colorful flower in her auburn hair. Her fierce hazel eyes like to dwell on things.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Maiathah was born in the south. At a young age she loved to build and create. Through the years after Maiathah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Maiathah's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to clean up the streets

Ideals: Justice, Persistence. Flaws: Secretive, Antagonistic. Bonds: Attractive. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Maiathah Hill, Female Half-Elf Paladin 3
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 9
Languages Common, Elven, Giant, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. 1 Masterwork Common Melee.


Social Check DCs


Enna Horineth, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a simple blue robe with grey stripes complete with hood. Her black hair is matted, messy, and big. Her face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Enna will drive conversation. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised in a white middle class family as the only child. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To end her boredom; and to unite with her sister

Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Enna Horineth, Female Elf Monk 1
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 700 sp.


Social Check DCs


Sannl Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears an entirely brown suit with yellow socks and a vest with buckled shoes. She keeps her chestnut hair in a flapper bob. Her eyes are green and she is always smoking a pipe.

Personality: Sannl wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised in a forest tribe. When Sannl reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She doesn't get along with people that don't share her tastes; and to reunite with her old friends

Ideals: Disciplined, Impeccable. Bonds: Adventurer, Nature, Military. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Sannl Balderk, Female Dwarf Aristocrat 7
Medium (4'0") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 27 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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