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NPC Generator

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Advanced [show]


Althaea Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a violet shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her golden hair is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Flattery will make her almost putty in your hands.

History: When she was but 5 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: She desires power and/or immortality; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Disease, Selfish. Bonds: Immigrant. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Althaea Iranapha, Female Half-Elf Fighter 2
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Veit Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 3'11" and is dressed in earthy colors with a grey and black handkerchief worn on his left side. His left leg appears badly burned and disfigured. His tied-back hair is golden. His eyes are brown and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the east his family was never financially stable. A gifted student he started as a Locksmith, but he got bored and became a Navigator. He has worked as a Navigator like his father before him.

Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion

Bonds: Attractive, Religious, Poor, Job, Family. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Veit Bofdann, Male Dwarf Bard 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Athletics +2, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Druidic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 120 gp. 1 Everburning torch.


Social Check DCs


Unvera Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy auburn hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She will rave to anyone who will listen. A true patriot, Unvera would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the east; and she is currently in port desperately looking for someone to get her out

Ideals: Entrepeneur. Flaws: Insane. Bonds: Immigrant, Military, Slave. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Unvera Gobblefirn, Female Gnome Paladin 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 45 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)13 (+1) 14 (+2)14 (+2)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp.


Social Check DCs


Kelter Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear red tank tops with grey pants. His auburn hair has been sun bleached extensively. His violet eyes peer out from beneath his feathered red hat.

Personality: While he acts the brute, he is far gentler than he would appear. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered west to less war torn lands. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Rich, Guardian. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Kelter Honeypot, Male Halfling Fighter 4
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)6 (-2) 15 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Seven Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His feathered hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.

History: When he was but 3 years old his parents immigrated from the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: He would like to get married and retire; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job, Immigrant, Has a crush. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Seven Buttons, Male Tabaxi Bard 4
Medium (6'7") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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