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Advanced [show]


Neega Marston, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman very much looks the part of a Jeweler, and a wedding ring on her left hand. She has silver hair. Her eyes are blue and beady.

Personality: She acts crazy and hedonistic. She is a logical person and will generally grow upset if things defy logic and science.

History: Neega was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Jeweler work with an outfit from a few towns over. Jeweler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Jeweler.

Motivation: Wishes to resurrect an old love.

Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Job, In love. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Neega Marston, Female Half-Orc Bard 3
Medium (5'10") Half-Orc, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp.


Social Check DCs


Quelenna Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many yellow ritualistic tattoos. She is wearing a long, violet cloak. She has no hair. Her eyes are hazel and catlike.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Further expansion of business; and she is unsatisfied with her job

Flaws: Ugly, Depressed, Antagonistic. Bonds: Slave, Job. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Quelenna Fasharash, Female Half-Elf Ranger 3
Medium (5'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)17 (+3) 13 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Sybil Clapham, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a worn and beaten armor, she is not a threatening figure. She wears her brown hair up in a very large beehive style do. Her eyes are a pleasant gray.

Personality: Always inclined to offer people food she seems plenty friendly. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Mortician father left her crippled. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many drow want her driven away

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, In love, Enemies. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Sybil Clapham, Female Human Expert 4
Medium (4'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)18 (+4) 7 (-2)8 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 8
Languages Common, Sylvan, Undercommon, Orc, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Sammal Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an entirely black suit with white socks and a vest with buckled shoes. He carries a battered sai and tarnished rapier as well. His dark red hair is lengthy. He has gleaming, smiling red eyes.

Personality: Eccentric and domineering, Sammal will drive conversation. Flattery will make him almost putty in your hands.

History: He was born in a small island village. A gifted student he started as a Barrister, but he got bored and became a Interpreter. He now owns his own business.

Motivation: Expand his business.

Ideals: Fighting, Extrovert. Flaws: Selfish. Bonds: Nature, Job. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Sammal Judgment, Male Tiefling Ranger 4
Medium (6'1") Tiefling, Neutral Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)15 (+2) 8 (-1)19 (+4)
Skills Nature +4, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Left-Handed Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He tends to wear a brown poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. He has dyed his greying brown fur a little too much giving a sharp brown color. His eyes are yellow and beady.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Left-Handed lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his daughter; and doesn't want to be a unemployed and was forced into it by his family

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Criminal record, Family. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Left-Handed Wind, Male Tabaxi Ranger 7
Medium (6'0") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)13 (+1) 18 (+4)16 (+3)
Skills Insight +7, Persuasion +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 600 gp.


Social Check DCs

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