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Advanced [show]


Mûzglob Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many violet ritualistic tattoos. He sports white clothing, slightly heavier than average wear. His silver hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He is used to getting what he wants. In part because he is a meticulous planner.

History: His mother raised him in a mountain cabin. Mûzglob abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and to reunite with his old friends

Ideals: Professionalism. Bonds: Religious, Nature, Adventurer, Job. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Mûzglob Adley, Male Half-Orc Bard 9
Medium (6'4") Half-Orc, Chaotic Good (CR 9)
Armor Class 12
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)11 (+0) 12 (+1)6 (-2)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 90 pp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Doctor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his black hair up in a very large beehive style do. His eyes, though not visible through his cowl, are violet.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.

Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality

Bonds: Attractive, Adventurer, Slave, Family, Religious. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Gardain Helcral, Male Dwarf Commoner 3
Medium (4'2") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)15 (+2) 12 (+1)5 (-3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Altho Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this northern man does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny ruby earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Gifted, Philantrophist. Bonds: Rich, Nature. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Altho Wildheart, Male Halfling Cleric 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Giant, Auran, Infernal
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his spear. His broad hat is riddled with cuts and holes. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Ugly, Antagonistic, Insane. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Thorpe Whispermouse, Male Halfling Bard 3
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs


Stannor Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean white cloak covering his clean studded leather. His small hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Logical. Flaws: Ugly, Cynical, Insane. Bonds: Family. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Stannor Wildcloak, Male Halfling Monk 5
Small (3'1") Halfling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)17 (+3) 16 (+3)17 (+3)
Skills Athletics +4
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 6000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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