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Advanced [show]


Einkil Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright blonde hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Emotional, Hedonist. Bonds: Rich. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Einkil Trollbleeder, Male Dwarf Rogue 4
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)13 (+1) 16 (+3)14 (+2)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Fire opal (1000 gp). Rhodochrosite (7 gp). Red-brown spinel (40 gp).


Social Check DCs


Gnarsh Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Miner uniform. His red hair is long and unkept. His brown eyes peer out from beneath his broad white hat.

Personality: Gnarsh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Gnarsh Pinkerton, Male Half-Orc Expert 1
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)14 (+2) 5 (-3)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 7
Languages Common, Orc, Aquan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. Eye agate (4 gp). 1 Banded mail.


Social Check DCs


Conrad Atterton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy black hair. His eyes are green and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Conrad took refuge in the large cave and found the beat up trident and armor he uses now. He struck the Fortune-teller job and began his own company from there.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Bonds: Attractive, Poor, Nature. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Conrad Atterton, Male Human Commoner 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. Amethyst (140 gp).


Social Check DCs


Morana Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She keeps her black hair in a flapper bob. She has a dull look in her hazel eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She has a small toy that she constantly fidgets with.

History: Born to a poor family in the city she treasured whatever gifts she got. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She has set out to sabotage the competition.

Motivation: She is terrified, and will act out of fear; and she is unsatisfied with her job

Flaws: Addict, Racist, Fearful. Bonds: Poor, Religious, Job. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Morana Aranore, Female Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 12 (+1)8 (-1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp.


Social Check DCs


Joser High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean red cloak covering his clean studded leather. His chestnut hair is long and unkept. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 3 years old his parents immigrated from the west. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He left for the west, certain he would find work there.

Motivation: Revenge; and someone believes him a fraud

Flaws: Ugly, Addict, Fearful. Bonds: Enemies, Immigrant. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Joser High-hill, Male Halfling Fighter 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 13 (+1)9 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Abyssal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs

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