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NPC Generator

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Advanced [show]


Koeth Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a tan poncho over his likewise colored trousers and shirt. His brown hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful necromancer made him what he is. Koeth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Athletic, Philantrophist. Flaws: Selfish. Bonds: Mentor, Adventurer. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Koeth Amakiir, Male Elf Warlock 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs


Sarah Paxton, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears yellow trousers with blue and white striped suspenders. She wears various colorful collared shirts. Her black hair is thinning but still full. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She comes from a rich western family. A freak accident while working with her Spy father left her crippled. She has since lost track of the people in her past.

Motivation: To unite with her sister; and she is greedy

Flaws: Ugly, Addict, Disease. Bonds: Family, Rich. Occupation: Miller

Voice: Whispers

Attributes [hide]

Sarah Paxton, Female Half-Elf Warlock 2
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)7 (-2) 15 (+2)14 (+2)
Skills History +0, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 340 gp. Silver comb with moonstones (600 gp).


Social Check DCs


Fenriz Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized jet on his left hand. His white hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Fenriz grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Ugly. Bonds: Rich, Family, Adventurer. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Fenriz Rescue, Male Tiefling Barbarian 13
Medium (6'6") Tiefling, Neutral Evil (CR 13)
Armor Class 9
Hit Points 80 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)13 (+1) 14 (+2)18 (+4)
Skills Deception +8, Intimidation +8
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3

Possessions: 1000 gp. Lapis lazuli (13 gp). Moss agate (13 gp). Coral (40 gp). Banded agate (13 gp). Golden yellow topaz (400 gp). Black pearl (400 gp). Blue sapphire (800 gp). Sardonyx (20 gp). Rhodochrosite (13 gp). Alexandrite (400 gp). Black pearl (400 gp). Smoky quartz (20 gp).


Social Check DCs


Erevan Firahel, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'9" has a big stupid grin on his face most of the time. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His long silver hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Erevan Firahel, Male Elf Fighter 9
Medium (4'9") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 55 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)11 (+0) 9 (-1)16 (+3)
Skills Athletics +5, Nature +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Gilbert Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear yellow tank tops with brown pants. His hair is red and very short. His eyes are green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of southern immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Gilbert Ariessus, Male Half-Elf Cleric 3
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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