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Advanced [show]


Valida Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey painted combat armor at almost all times. She is bristling with hidden weapons, mostly hammers and monstrous two handed axes. Her long black hair is drawn into a two foot long braid. She is baby faced.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She plays an instrument quite well.

History: She was born in the west. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Valida grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Valida. She left for the west, certain she would find work there.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Disciplined, Artistic. Bonds: Criminal record, Immigrant. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Valida Hammerstone, Female Dwarf Barbarian 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 29 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)9 (-1) 10 (+0)12 (+1)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Two Llamas Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. She carries with her a set of maces, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her orange fur is knotted and matted. Her eyes are copper and beady.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is lazy and tries to find solutions quickly.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Ugly, Lazy. Bonds: Rich. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Two Llamas Of Spirit, Female Tabaxi Adept 8
Medium (5'1") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)7 (-2) 14 (+2)10 (+0)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 140 pp.


Social Check DCs


Merihim Covert, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a shortbow on his belt, and carries shortbows. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Merihim was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's in love; and wants a kiss

Ideals: Fighting, Extrovert, Persistence. Flaws: Ugly. Bonds: Has a crush. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Merihim Covert, Male Tiefling Cleric 5
Medium (6'8") Tiefling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Skirt Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a pastel cloak and cross-gartered yellow stockings. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are blue.

Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the south. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic. Bonds: Religious, Poor, Slave. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Skirt Mirror, Male Tabaxi Warlock 6
Medium (5'1") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)9 (-1) 10 (+0)10 (+0)
Skills Deception +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is wearing a long, green, dusty cloak. He has a penchant for wearing a ring with an oversized topaz on his right hand. His silver crest, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He has always had a great fascination with Halfling culture. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his brother's freedom.

Motivation: He has money and likes to spend it; and wants to raise his children well

Flaws: Racist, Insomniac. Bonds: Rich, Attractive, Family, Immigrant. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Zedaar Yarjerit, Male Dragonborn Expert 4
Medium (6'4") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)15 (+2) 9 (-1)17 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Draconic, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 30000 sp. Emerald (1100 gp). Lapis lazuli (15 gp). 1 Minor magic item.


Social Check DCs

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