Mara Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. She is bald on top and has large red tufts of hair around her ears. She has a tattooed face.
Personality: She is business-like. She takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the west to a Navigator, Mara learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She has achieved small success as a Navigator.
Motivation: Balancing her hectic life and new Navigator responsibilities is difficult.
Ideals: Professionalism, Joker. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Navigator
Voice: Australian accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Jade (110 gp). Alexandrite (200 gp).
Hatae Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an entirely blue suit with green socks and a vest with buckled shoes. Her moppish chestnut hair is in a traditional bowl cut. This gray eyed easterner is not easily forgotten.
Personality: She exudes charisma. She is a tour de force of persuasion. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Marry her brother to traveling adventurers; and doesn't want to be a armorer and was forced into it by her family
Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Adventurer, Family. Occupation: Armorer
Voice: Loud with bravado
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 11)
Armor Class 13
Hit Points 69 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1600 gp. Lapis lazuli (9 gp). Amber (60 gp). Lapis lazuli (9 gp). Obsidian (9 gp). Alexandrite (200 gp). Freshwater pearl (9 gp). Amethyst (60 gp). Freshwater pearl (9 gp). Banded agate (9 gp).
Ella Winterbourne, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, marred by sweets. She has no hair. She wears large thick round spectacles.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She plays an instrument quite well.
History: Ella lived on a farm with her father, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. By chance she met her brother recently and the two have been together since.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Artistic, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Cook
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Sardonyx (80 gp).
Tagga Winthrop, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is slicked back into a classic pompadour. She wears large thick round spectacles.
Personality: She exudes charisma. She is a tour de force of persuasion. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She got into the Bookbinder business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bookbinder. She ran away from her former home and has been making her living as a Bookbinder for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Athletic, Justice. Bonds: Attractive, Job. Occupation: Bookbinder
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 130 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved bone or ivory statuette (70 gp).
Aym Nowhere, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses like a well dressed Painter does. She wears a deerstalker hat to hide her balding. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a necromancer, Aym was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Weaver, but she was a colossal failure. She has worked as a Painter like her mother before her.
Motivation: To prove her worth to the world; and sabotage a competitor
Flaws: Shy, Impulsive. Bonds: Job, Poor, Mentor. Occupation: Painter
Voice: Timid voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 56 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 19 (+4) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Infernal, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 7000 sp. Chrysoprase (30 gp). Deep green spinel (90 gp). Blue quartz (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!
