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Advanced [show]


Tyna TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear flannel. Her hair is chestnut and curly. Her eyes are amber and catlike.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Tyna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tyna decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Dilettante kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac.

Ideals: Artistic, Joker. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Tyna TellPenny, Female Halfling Rogue 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adran Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and brown. His brown eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Attractive, Military. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Adran Plemens, Male Half-Elf Bard 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 8 (-1)11 (+0)
Skills Athletics +4, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 600 gp.


Social Check DCs


Roge Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His silver hair is smooth and relatively long. His eyes are hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Roge reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Hunter

Voice: Farmer accent

Attributes [hide]

Roge Deephollow, Male Halfling Expert 9
Small (2'11") Halfling, Neutral Good (CR 9)
Armor Class 11
Hit Points 57 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)11 (+0) 15 (+2)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1200 gp. Fire opal pendant on a fine gold chain (1000 gp). Silver ewer (30 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Jarsali Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She usually wears her yellow robe and has her sickle always slung over her shoulder. She has a hunchback. Her tied-back hair is white. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to loving parents in a slum to the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She now owns her own business.

Motivation: To be a Barrister again; and retire the richest woman in the west

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Jarsali Conway, Female Half-Elf Sorcerer 2
Medium (4'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)17 (+3) 14 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1200 sp. White pearl (60 gp). Hematite (8 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Daar Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a green collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her long bronze crest is drawn into a two foot long braid. Her red eyes peer out from beneath her Stetson green hat.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Daar was born the youngest of three triplets. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has since lost track of the people in her past.

Motivation: She has money and likes to spend it; and doesn't want to be a bricklayer and was forced into it by her family

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Daar Esstyrlynn, Female Dragonborn Paladin 12
Medium (6'8") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 79 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Athletics +5, Religion +6
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Tiger eye turquoise (14 gp). Obsidian (14 gp). Chrysoberyl (40 gp). Zircon (80 gp).


Social Check DCs

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