Williamina Dalton, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a faded coat and loose pants complete with wide-brimmed hat. Her moppish brown hair is in a traditional bowl cut. Her eyes are a pleasant green.
Personality: This woman loves singing and to teach people singing more than just about anything. She is lazy, self-centered, vain, and jealous.
History: Williamina was born in the west. At a young age she loved to build and create. Through the years after Williamina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Williamina's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Williamina and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and a deep hatred of giants
Ideals: Artistic, Persistence. Flaws: Selfish, Antagonistic. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 600 sp.
Kipper Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He tends to wear a tan poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his brown hair to look like a famous performer. His skin is flawless and his green eyes scan people very quickly.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He inherited the family business which he has now maintained for 10 years.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Impeccable. Bonds: Slave, Attractive, Job, Poor. Occupation: Merchant
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 5 (-3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 13000 sp. 1 Average lock. 1 Hourglass.
Peter Hornsby, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His silver hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the south. As a young adult he joined a group advocating for an improvement in Human conditions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A strong sense of loyalty to Dwarven people.
Ideals: Athletic, Entrepeneur. Flaws: Racist. Bonds: Criminal record, Immigrant. Occupation: Doctor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 90 gp. Moss agate (11 gp). 3 Alchemist’s fire.
Ahinar Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars, marred by sweets. She has done her best to style her brown hair to look like a famous performer. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make her almost putty in your hands.
History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Ugly, Selfish, Insane. Occupation: Slave Trader
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points -3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 5 (-3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp.
Panana Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue collared shirt and brown skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She carries with her a set of quarterstaffs on her belt, each one with a aquamarine on the hilt. Her red hair is cut short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. A true patriot, Panana would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Military, Immigrant. Occupation: Slave Trader
Voice: Mousy voice
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Sard (30 gp). Sard (30 gp). Hematite (10 gp). 3 Antitoxin. 2 Tanglefoot bags. 1 Everburning torch.
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