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NPC Generator

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Advanced [show]


Dean Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports violet clothing, slightly heavier than average wear. His red hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast mountains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to settle down with his crush

Ideals: Athletic, Professionalism, Fighting. Bonds: Nature, Has a crush. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Dean Withrethin, Male Half-Elf Sorcerer 13
Medium (5'1") Half-Elf, Neutral Evil (CR 13)
Armor Class 9
Hit Points 62 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)12 (+1) 18 (+4)13 (+1)
Skills Medicine +8, Performance +5
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: White pearl (150 gp). Aquamarine (700 gp).


Social Check DCs


Therlin Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her skin is also unnaturally pale. Her white hair is thinning but still full. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When Therlin reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Slave, Military. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Therlin Fallack, Female Dwarf Sorcerer 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 78 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 19 (+4)7 (-2) 15 (+2)6 (-2)
Skills Nature +2, Stealth +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is generally shirtless and showing off her tattooed chest. She has styled her red fur well, parting it to the left. She wears crescent spectacles with a black brim.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Seven was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Seven's father didn't care for her much, and the feeling was mutual. She struck the Carter job and began her own company from there.

Motivation: She feels the way she acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Impeccable. Flaws: Antagonistic, Ugly. Bonds: Mentor, Job. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Seven Of Ale, Female Tabaxi Aristocrat 10
Medium (4'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 15
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 13 (+1)9 (-1) 18 (+4)10 (+0)
Skills Animal Handling +8, Athletics +7
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +7

Possessions: 2000 gp. Large well-done wool tapestry (600 gp). Silver comb with moonstones (900 gp). Jeweled anklet (4000 gp). Jeweled electrum ring (3000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Andram Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. His hair is short and brown. His eyes are red and catlike.

Personality: He dislikes all the random violence that takes place in the east. He has a habit of throwing himself into exceedingly dangerous situations.

History: Andram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Carter, but he got bored and became a Sailor. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.

Ideals: Pacifist. Flaws: Impulsive, Secretive. Bonds: Attractive, Poor, Job. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Andram Ennui, Male Tiefling Paladin 1
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp. A delicate silver chain set with a tourmaline (60 gp).


Social Check DCs


Cagak Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a brown scarf. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Artistic, Gifted, Persistence. Flaws: Mundane. Bonds: Job. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Cagak Wentworth, Male Half-Orc Wizard 3
Medium (6'4") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 6 (-2)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 8
Languages Common, Orc, Gnoll, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. Star rose quartz (20 gp). Brown-green garnet (150 gp). 1 Good lock.


Social Check DCs

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