Vicky Benson, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a brown vest and prefers green and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has no hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Athletic. Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Navigator
Voice: Mousy voice
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: Rock crystal (70 gp). Rhodochrosite (12 gp).
Hrathy Marley, Female Half-Orc [Permalink]
Personal [hide]
Description: She usually wears her black robe and has her flail always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. She is bald on top and has large white tufts of hair around her ears. She has a tattooed face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. After coming to the age of reason, Hrathy took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.
Motivation: She has a rivalry with the Church that dominates her actions; and revenge
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Tanner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 7 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Gold dragon comb with red garnet eye (1200 gp). Solid gold idol (600 gp). Large well-done wool tapestry (400 gp). 1 Average lock. 1 Average lock. 1 Superior lock.
Aura Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tight fitting pastel shirt and pants. His beige fur is knotted and matted. He is baby faced.
Personality: He never swears and excessively uses polite adverbs when speaking. He would rather hide behind his crafts than deal with other people.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his singing dream.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Shy, Depressed. Bonds: Rich. Occupation: Barkeep
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 sp. Jade (90 gp).
Adrie Hildenman, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears very tight pants and wife beaters, though occasionally she sports a yellow coat, and is pretty ugly. She has a very tight haircut. Her ears are large.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the west her family was never financially stable. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to travel the world and help people.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Philantrophist, Optimist. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
Possessions: 400 gp. An abacus with copper, silver and gold markers (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ilga Redfield, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman wears white painted combat armor at almost all times. Her clothes are grease stained in places. Her moppish black hair is in a traditional bowl cut. She is very pretty but has cold, dead eyes.
Personality: She is calm most of the time but flees social interaction. Around other people she will do her best to conceal her emotions and appear jolly.
History: When she was but 7 years old her parents immigrated from the west. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.
Motivation: Someone believes her a fraud; and to reunite with her old friends
Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Fletcher
Voice: French accent
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!
