Elaim Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear brown clothing when he does not wear armor. His brown hair is matted, messy, and big. He has a tattooed face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Elaim lived on a farm with his father, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Elaim and his spouse have recently divorced.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor, Family. Occupation: Adventurer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 19 (+4) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 400 sp.
Ozyman Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. His eyes are violet and beady.
Personality: Ozyman is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it
Ideals: Joker, Gifted. Flaws: Ugly, Depressed, Fearful. Bonds: Rich. Occupation: Assassin
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 500 sp.
Gimurt Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a well pressed and immaculate suit (or dress). He wears his brown hair up. He wears an eyepatch.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Gimurt was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Mason
Voice: Slow speaker
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 11)
Armor Class 12
Hit Points 86 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 gp. Obsidian (14 gp). Jade (90 gp). Obsidian (14 gp). Obsidian (14 gp). Azurite (14 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chassath Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. Her rusty crest is braided into rings. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: The child of a Layabout, who enjoyed hunting, Chassath was taken on many hunting expeditions. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She feels threatened by others; and she seems to be bored by most things
Flaws: Disease, Mundane, Fearful. Bonds: Attractive, Nature. Occupation: Server
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 40000 cp.
Harriet Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears white leather gloves, a white jacket, and tight pants. She wears her brown hair down. She has a dull look in her hazel eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She misses her home and complains about the freezing weather, even in summer.
History: She was born at the edge of vast plains. A few years later when the west was not economically sound they moved to her current location. She used her abilities to travel the world and help people.
Motivation: To be a Spy again; and she feels the way she acts is they only way to get by in the world
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Sellsword
Voice: Squeaky
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 47 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 6 (-2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 4d6-3, Ranged +6 / 4d6+1, Grapple +1
Possessions: 2000 gp. Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Jeweled electrum ring (5000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
