Mormog Royston, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is an epitome of beauty. His brown hair is lengthy. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He comes from a rich eastern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Courier
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 17)
Armor Class 12
Hit Points 38 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 7000 gp. Brown-green garnet (70 gp). Red garnet (70 gp). Banded agate (6 gp). Rich purple corundum (1000 gp). Golden yellow topaz (1400 gp). Amethyst (70 gp). Aquamarine (1400 gp). White pearl (70 gp). Violet garnet (1400 gp). Blue sapphire (1000 gp). Fire opal (1000 gp). Iolite (70 gp). Hematite (6 gp). Coral (70 gp). Rhodochrosite (6 gp).
Zephan Beauty, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He tends to wear a green poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is an amazing painter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and a rival would like him out of the picture
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Rich, Religious. Occupation: Bellfounder
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 49 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +7
Possessions: Just what you see.
Anselm Runghold, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is renowned for his bright violet suits and hats. He has a black handlebar mustache and slicked back black hair. His eyes, though not visible through his cowl, are green.
Personality: He snorts whenever he laughs or is feeling confident. He is lazy and tries to find solutions quickly.
History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Lazy, Antagonistic. Bonds: Nature. Occupation: Healer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3100 sp.
Bertram Darby, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He carries with him a set of clubs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His brown hair and beard is wavy and long. His eyes are a pleasant hazel.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Fighting, Joker. Bonds: Attractive, Rich, Enemies. Occupation: Laborer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 150 gp. Brown-green garnet (40 gp).
Blossom Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white shirt with thin pastel vertical stripes and tan pants. She carries a battered sai and tarnished hammer as well. She has styled her chestnut hair well, parting it to the left. She has a dull look in her violet eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. When she's not drinking or sleeping the drinks off, she's doing music.
History: Blossom lived on a farm with her mother, near the main road leading to a nearby town. At a young age her mother died while driving off some dire rats. Her father being the stubborn sort decided to stay and helped train her in hammer use. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Blossom fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and regain custody of her daughter
Ideals: Fighting, Artistic. Bonds: Attractive, Family, Enemies. Occupation: Adventurer
Voice: Mousy voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 15)
Armor Class 15
Hit Points 124 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +9
Possessions: 3000 gp. Pink pearl (120 gp). Aquamarine (200 gp). Jet (120 gp). White opal (700 gp). 1 Medium magic item.
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