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Advanced [show]


Joser Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by chocolates. He has white hair. His amber unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Enemies, Slave. Occupation: Healer

Voice: Smoker's lung

Attributes [hide]

Joser Appleblossom, Male Halfling Ranger 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 5000 sp. Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Huru Cumberbatch, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears a robe, a symbol of strength around her neck, and a glaive on her belt and is in decent physical shape. Her silver hair is thinning but still full. Her hazel eyes lackadaisically let the world flow into them.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. While studying, she fell in love. They married and had a son. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Huru fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect her home.

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Guardian, In love. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Huru Cumberbatch, Female Half-Orc Bard 6
Medium (5'1") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 8 (-1)11 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. 1 Masterwork studded leather.


Social Check DCs


Oriel Ryley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair is greasy and uncared for. Her violet unseeing eyes seem to look past you.

Personality: She is very quiet and rarely speaks above a whisper. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Oriel has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly, Disease, Shy. Occupation: Priest

Voice: High pitched, excited

Attributes [hide]

Oriel Ryley, Female Human Fighter 7
Medium (5'0") Human, Neutral Evil (CR 7)
Armor Class 13
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Investigation +6, Performance +3
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Drogo Anderton, Male Human [Permalink]

Personal [hide]

Description: A 5'8" western man, he wears a faded coat and loose pants complete with deerstalker hat. His red hair is knotted and matted. His eyes are gray and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. His druidic abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Impulsive, Fearful. Bonds: Family, Adventurer. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Drogo Anderton, Male Human Rogue 7
Medium (5'8") Human, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 16 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)6 (-2) 9 (-1)12 (+1)
Skills Athletics +2, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Carved bone or ivory statuette (30 gp). Carved bone or ivory statuette (30 gp). Solid gold idol (500 gp). Finely wrought small gold bracelet (30 gp). 1 Minor magic item.


Social Check DCs


Godfrey Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with top hat. His top hat is riddled with cuts and holes. His eyes are brown and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist. Flaws: Ugly, Insomniac, Disease. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Godfrey Staurheim, Male Half-Elf Rogue 5
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 6 (-2)13 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 8
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Amber (130 gp). Tourmaline (130 gp). Banded agate (13 gp). Rock crystal (70 gp).


Social Check DCs

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