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NPC Generator

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Advanced [show]


Tordrid Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is always cut to a buzz. She wears a mask on her face.

Personality: She loves telling others what to do and how they should feel about things. Tordrid is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Tordrid hails from a village terrorized by orcs. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by orcs. Tordrid was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Marry her sister to traveling adventurers.

Ideals: Opinionated. Bonds: Family, Enemies, Religious. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Tordrid Durthane, Female Dwarf Expert 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Griselda Eastoft, Female Human [Permalink]

Personal [hide]

Description: She usually wears her grey robe and has her shortspear always slung over her shoulder. She carries with her a set of shortspears on her belt, each one with a amethyst on the hilt. She wears her black hair down. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Griselda isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to loving parents in a slum to the south. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Griselda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Fighting, Impeccable. Flaws: Addict, Impulsive. Bonds: Poor. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Griselda Eastoft, Female Human Adept 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)7 (-2) 18 (+4)11 (+0)
Skills Medicine +6, Persuasion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 40 gp. Brown-green garnet (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Ahlyssa Marley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is typically in her Bricklayer uniform and is in decent physical shape. She has a very tight haircut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is witty, but her monotone delivery comes off as unnerving She would rather hide behind her crafts than deal with other people.

History: When she was but 6 years old her parents immigrated from the west. A few years later when the east was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and further expansion of business

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Ahlyssa Marley, Female Human Warrior 11
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 72 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Persuasion +4, Survival +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 2200 gp. Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalaba Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'0", this woman wears a blue vest and prefers yellow and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is kept up in a ponytail inside a feathered hat. Her brown eyes peer out from beneath her feathered blue hat.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Dalaba is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born in the west her family was never financially stable. She found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and to reunite with her absent mother

Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Dalaba Horcusporcus, Female Gnome Barbarian 14
Small (3'0") Gnome, Neutral Evil (CR 14)
Armor Class 11
Hit Points 136 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)15 (+2) 8 (-1)17 (+3)
Skills Intimidation +8, Medicine +4
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0

Possessions: 4000 gp. Gold dragon comb with red garnet eye (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Fire opal pendant on a fine gold chain (2400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Gold dragon comb with red garnet eye (500 gp). Silver chalice with lapis lazuli gems (90 gp). Gold and topaz bottle stopper cork (500 gp). Jeweled electrum ring (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Pikar Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a red top hat and red clothes. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his silver hair. His skin is flawless and his green eyes scan people very quickly.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He is afraid of women and trembles around them

History: Pikar lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.

Motivation: Regain custody of his son; and sabotage a competitor

Flaws: Shy, Insane. Bonds: Slave, Attractive, Job, Family. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Pikar Thistletop, Male Halfling Wizard 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)7 (-2) 14 (+2)14 (+2)
Skills Athletics +3, Investigation +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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