Farideh Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she very much looks the part of a Apothecary. Her gold crest is knotted and matted. Her otherwise smooth face is marked with small tiny scars.
Personality: She will rave to anyone who will listen. The war was a terrible time for her, and Farideh does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. She helped her father out around the business and became quite the natural. She has worked as a Apothecary like her father before her.
Motivation: To be a Glassblower again; and she wants nothing more than to rejoin the army
Flaws: Insane, Depressed. Bonds: Job, Military. Occupation: Apothecary
Voice: American accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 28 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 1600 gp. Old masterpiece painting (2300 gp). Golden circlet with four aquamarines (2000 gp). Jeweled electrum ring (7000 gp). Brass mug with jade inlays (600 gp).
Beatrice Southey, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair is cut short with large spiked bangs in the front. Her eyes are green and catlike.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: From birth she was tutored by a cruel and relentless mentor. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: Wants to work out more often.
Ideals: Athletic. Bonds: Rich, Enemies, Adventurer, Mentor. Occupation: Engraver
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 4 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 130 gp.
Stacee Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a white coat over a brown low-cut shirt, and a deerstalker hat upon her head. Her silver hair is heavily combed to the left. Her green eyes dart from person to person.
Personality: Abrasive and pushy, she has a hard time making friends. Animals are drawn to her, and she is able to talk to them.
History: She was raised in a desert tribe. Cursed with lycanthropy at a very young age, Stacee has worked very hard to control her curse. After a long history of fighting, Stacee and her spouse have recently divorced.
Motivation: Wants a kiss; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Nature. Occupation: Bounty Hunter
Voice: Aggressive tone
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 10 (+0) | 18 (+4) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Gnome, Terran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 gp.
Nuraval Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. His black hair is heavily combed to the right. He has a tattooed face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Nuraval has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Bather
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp.
Odo Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is also unnaturally pale. His hair is long and brown with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. He has gray eyes and a violet hat with a brown feather.
Personality: He hates giants. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in ceremonial dagger use. After a long history of fighting, Odo and his spouse have recently divorced.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 56 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnoll, Gnome, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 1000 gp. Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (1800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Medium magic item.
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