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NPC Generator

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Advanced [show]


Gunnloda Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a grey vest and prefers green and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is white and curly. Her fierce gray eyes like to dwell on things.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a ruthless business woman, a trait she acquired from her mother.

History: Her father raised her in a mountain cabin. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying sister.

Motivation: She feels kind of lost in life.

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Gunnloda Gorunn, Female Dwarf Barbarian 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 8 (-1)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Three Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a lot of dark rich colors, with gold accents. Her long beige fur is drawn into a two foot long braid. Her eyes are blue.

Personality: While she acts the brute, she is far gentler than she would appear. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Sold as a small child to a brothel owner, Three was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken from her home at a very young age. She inherited the family business which she has now maintained for 12 years.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Fighting. Bonds: Attractive, Job, Mentor, Slave. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Three Of Snakes, Female Tabaxi Warrior 5
Medium (6'3") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)12 (+1) 13 (+1)13 (+1)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Sapphire pendant on gold chain (900 gp). Old masterpiece painting (600 gp).


Social Check DCs


Vapula Terror, Female Tiefling [Permalink]

Personal [hide]

Description: 4'10" and muscular, this eastern woman wears a tight fitting green shirt and pants. She has no hair. Her black eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a hateful person. She taunts others and blames them for her problems. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Sold as a small child to a necromancer, Vapula was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Vapula and her spouse have recently divorced.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Mentor. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Vapula Terror, Female Tiefling Wizard 8
Medium (4'10") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)7 (-2) 15 (+2)15 (+2)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 sp. Moss agate (7 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Langley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting grey shirt and pants. His blonde hair is unkempt and raggedy. His green eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy and tries to find solutions quickly.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: To pay off his debts; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Sensitive, Lazy, Insane. Bonds: Poor. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Balimaar Langley, Male Human Commoner 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp.


Social Check DCs


Zook Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear tan clothing when he does not wear armor. His hair is always cut to a buzz. His amber eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: When he was but 3 years old his parents immigrated from the west. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He left for the west, certain he would find work there.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he has decided he is irredeemable

Ideals: Philantrophist, Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Job. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Zook Scheppen, Male Gnome Aristocrat 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs

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