Jo Underbough, Female Halfling [Permalink]
Personal [hide]
Description: A 2'9" southern woman, she wears red leather gloves, a red jacket, and tight pants. She wears a small hat to hide her balding. Her blue eyes are slightly larger than normal.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is harsh and unforgiving.
History: Jo hails from a village terrorized by gnolls. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Enemies, In love, Criminal record. Occupation: Bounty Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 15 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Undercommon, Auran, Elven
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Moss agate (9 gp). Alexandrite (600 gp). Canary diamond (2000 gp). 1 Minor magic item. 1 Minor magic item.
Shane Mitchell, Male Human [Permalink]
Personal [hide]
Description: This man wears a grey armored body suit, with a simple brown line shooting up and back down. He has a penchant for wearing a ring with an oversized jet on his left hand. His red hair and beard is wavy and long. His eyes are blue and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He has never given up on his painting dream.
Motivation: He has money and likes to spend it.
Ideals: Disciplined, Artistic. Bonds: Rich, Slave. Occupation: Barkeep
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp. Freshwater pearl (12 gp). 1 Masterwork Common Ranged Weapon.
Elizabeth Brady, Female Human [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is portly but not overly obese. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She likes to make people angry or surprised. A true patriot, Elizabeth would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. After a long history of fighting, Elizabeth and her spouse have recently divorced.
Motivation: She seems to be bored by most things.
Flaws: Antagonistic, Mundane. Bonds: Attractive, Military, Debt. Occupation: Knight
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 88 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +7
Possessions: 400 gp. Hematite (5 gp). Violet garnet (400 gp). Blue quartz (5 gp). Rose (70 gp). Iolite (70 gp). Blue sapphire (600 gp). Freshwater pearl (5 gp). Alexandrite (400 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Barendd Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His blonde hair is heavily combed to the right. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Disease. Bonds: Enemies, Military, Rich. Occupation: Detective
Voice: Stutters
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 114 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Sylvan, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1
Possessions: 400 pp. Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Embroidered and bejeweled glove (2000 gp).
Wymar Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in earthy colors with a yellow and red handkerchief worn on his right side. His feathered hat is riddled with cuts and holes. He has blue eyes and a yellow hat with a red feather.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is able to fit into much smaller and tighter spaces than normal.
History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Wymar took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He was granted psionic powers by his dying sister.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants nothing more than to rejoin the army
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Military, Nature, Debt. Occupation: Doctor
Voice: Booming voice
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 300 gp. Blue quartz (8 gp). Violet garnet (1100 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
