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Advanced [show]


Nimble Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. His fur is gray and curly. His green eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of eastern immigrants he idolized his mother. Nimble liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and expand his business

Ideals: Disciplined. Bonds: Poor, Attractive, Job, Immigrant, Nature. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Nimble Candle, Male Tabaxi Warlock 4
Medium (6'9") Tabaxi, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Westcott, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of warhammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has no hair. His brown eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting, Athletic. Flaws: Ugly, Forgetful. Bonds: Poor. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Lance Westcott, Male Human Rogue 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Jade (120 gp).


Social Check DCs


Fonkin Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. He has shaved his head bald. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home; and he's repulsed by the pc

Flaws: Addict, Antagonistic. Bonds: Poor, Guardian, Mentor. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Fonkin Miggledy, Male Gnome Expert 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 39 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 19 (+4)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Stealth +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 42000 sp.


Social Check DCs


Quick Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light brown in addition to tight pants, and sports empty pouches on his belt. His lavender fur is smooth and relatively long. His yellow eyes dart from person to person to random spaces in the air.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his mother was called into army service. When Quick reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Shy. Bonds: Attractive, Military, Family. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Quick Fang, Male Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 280 gp.


Social Check DCs


Merla Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman very much looks the part of a Knight. Her clothes are grease stained in places. Her long silver hair is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Merla isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in the north. She worked as a nervous Knight and found it very stressful. She moves from town to town, unable to find a place to settle.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Job, Poor, Immigrant. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Merla Porridgepot, Female Halfling Expert 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 7 (-2)14 (+2)
Skills Athletics +2, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Silver holy symbol.


Social Check DCs

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