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NPC Generator

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Advanced [show]


Serpent Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He carries with him a set of longswords on his belt, each one with a amethyst on the hilt. He wears his lavender fur up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered writing. He is untrained/undisciplined, which makes him dangerous.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Serpent Running, Male Tabaxi Adept 2
Medium (5'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp.


Social Check DCs


Quespa Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. She is bristling with hidden weapons, mostly longbows and lances. She has styled her brass crest well, parting it to the left. Her ears are large.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She comes from a rich northern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She wants revenge against dire rats; and she is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Criminal record, Enemies. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Quespa Ophinshtalajiir, Female Dragonborn Warrior 12
Medium (6'3") Dragonborn, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 68 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)18 (+4) 12 (+1)12 (+1)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Undercommon, Gnoll, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 4000 gp. Azurite (7 gp). Smoky quartz (20 gp). Eye agate (7 gp). Sard (20 gp). Black pearl (1000 gp). Fire opal (400 gp).


Social Check DCs


Gerald Melancon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. His blonde hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted psionic powers by his dying brother.

Motivation: An old rival family wants him found; and he has passion for adventuring and risk

Ideals: Optimist, Gifted. Bonds: Rich, Adventurer, Family. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Gerald Melancon, Male Human Barbarian 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)17 (+3) 13 (+1)14 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Draconic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Mardnab Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She is muscular with a powerful set of arms. Her hair is black and curly. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She has a small toy that she constantly fidgets with.

History: The child of a Dyer, who enjoyed hunting, Mardnab was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mardnab took refuge in the old dungeon and found the beat up club and armor she uses now. She's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Halfling people; and halfling compassion

Ideals: Fighting. Flaws: Ugly, Racist, Addict. Bonds: Nature. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Mardnab Gobblefirn, Female Gnome Cleric 6
Small (3'0") Gnome, Chaotic Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Auran
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 700 gp. Emerald (1600 gp). Aquamarine (1200 gp). Tiger eye turquoise (8 gp). Coral (90 gp).


Social Check DCs


Yurgunn Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is an epitome of beauty. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are hazel.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the south. A few years later when the north was not economically sound they moved to her current location. Since then, she has sought to make the best of life.

Motivation: Wants to open a new tavern; and to be a cook again

Ideals: Gifted, Optimist. Bonds: Attractive, Immigrant, Job. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Yurgunn Trueanvil, Female Dwarf Warlock 6
Medium (4'0") Dwarf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)13 (+1) 11 (+0)5 (-3)
Skills Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 3000 sp.


Social Check DCs

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