Birel Coleman, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'5" and wears a simple violet robe with brown stripes complete with hood. Her silver hair is cut short. Her eyes are violet and catlike.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Birel lived on a farm with her mother, near the main road leading to a nearby town. She was taken from her home at a very young age. She is untrained/undisciplined, which makes her dangerous.
Motivation: Retire the richest woman in the east.
Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Slave, Family. Occupation: Junk Dealer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp. Large well-done wool tapestry (200 gp).
Rangrim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His moppish black hair is in a traditional bowl cut. His half smiles and blue eyes are beguiling and draw you in.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and he feels threatened by others
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant, Attractive. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp).
Torbera Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a brown tunic with grey highlights, and long violet pants that bunch up around her shoes. She is an epitome of beauty. She wears a colorful flower in her chestnut hair. Her blue eyes have a joyful gleam in them most of the time.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is afraid of women and trembles around them
History: She was raised in a mountains tribe. Like her mother and her brother before her, after school she went straight into learning to become a Tanner. She tends to her Tanner job now, and dutifully fulfills any obligations she has.
Motivation: She is compelled to act according to her religious beliefs; and she'd like to take her coworkers down a peg
Flaws: Emotional, Shy. Bonds: Attractive, Nature, Job, Religious. Occupation: Tanner
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 60 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 2000 gp. Chalcedony (80 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item.
Nija Fate, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear flannel. She keeps her dark red hair in a pixie cut. Her white eyes dart around the room hyper actively observing anyone and anything.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born the only child of a wealthy merchant. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found
Ideals: Entrepeneur. Flaws: Emotional, Fearful. Bonds: Rich, Family. Occupation: Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. Rock crystal (50 gp). Violet garnet (1600 gp). Iolite (50 gp).
Rangrim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His hair is long and chestnut with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has all his life been fascinated with poetry.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Barber like his father before him.
Motivation: Sabotage a competitor; and balancing his hectic life and new barber responsibilities is difficult
Ideals: Fighting, Artistic. Flaws: Disease, Fearful. Bonds: Job, Rich. Occupation: Barber
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 6 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
