Thamuz Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His dark red hair is thinning but still full. His silver unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Thamuz would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He married young, but lost his spouse to giants. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge
Flaws: Disease, Antagonistic, Depressed. Bonds: Military, Enemies. Occupation: Knight
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 14 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (3000 gp). Gold dragon comb with red garnet eye (1300 gp). A delicate brass dragon egg (60 gp).
Zook Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'6" and wears a blue tunic with green highlights, and long black pants that bunch up around his shoes. His left hand appears badly burned and disfigured. He wears his silver hair down. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of a Priest, who enjoyed hunting, Zook was taken on many hunting expeditions. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He'd like to take his coworkers down a peg; and to be a priest again
Ideals: Disciplined, Gifted. Bonds: Adventurer, Nature, Job. Occupation: Junk Dealer
Voice: Can't modulate volume
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Naamah Panic, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. Her hair is brown and very short. Her eyes are white and catlike.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has passion for adventuring and risk; and balancing her hectic life and new unemployed responsibilities is difficult
Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Immigrant. Occupation: Unemployed
Voice: Australian accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Abyssal, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 50 pp. Lapis lazuli (9 gp). Red-brown spinel (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Nurkara Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple brown robe with blue stripes complete with hood. She is portly but not overly obese. She wears her blonde hair down. Her otherwise smooth face is marked with small tiny scars.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She works hard and plays hard.
History: Nurkara was raised in a hard working conservative environment. She has had some formal singing training, and achieved minor success. She has worked as a Performer like her father before her.
Motivation: Wants to open a new tavern; and she has passion for adventuring and risk
Ideals: Artistic. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Performer
Voice: Russian accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 1000 sp.
Jebeddo Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He wears a Stetson hat to cover his moderate length auburn hair. His eyes are likewise brown.
Personality: Jebeddo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Jebeddo studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jebeddo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Mercenary again; and wants to open a new tavern
Ideals: Extrovert, Gifted, Fighting. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 9)
Armor Class 12
Hit Points 108 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
Possessions: 5000 sp. Golden yellow topaz (600 gp). Moss agate (6 gp). Fire opal (900 gp). Red spinel (60 gp). Rich purple corundum (900 gp). Bloodstone (30 gp). Jade (60 gp). Red garnet (60 gp).
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