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NPC Generator

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Advanced [show]


Drifting Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. He keeps his black fur in a flapper bob. His copper eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Gnomish culture. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and wishes to resurrect an old love

Flaws: Racist. Bonds: Rich, In love, Military, Guardian, Job. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Drifting Blossom, Male Tabaxi Monk 4
Medium (6'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)8 (-1) 14 (+2)18 (+4)
Skills Medicine +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 10000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ozyman Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his morningstar ready. His blonde hair is knotted and matted. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A true patriot, Ozyman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Greedy, Antagonistic. Bonds: Military, Mentor. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Ozyman Fastfoot, Male Halfling Adept 3
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Orc, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Cimer Sage, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. He keeps his purple hair in a flapper bob. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cimer fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Emotional, Hedonist, Disease. Bonds: Attractive. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Cimer Sage, Male Tiefling Wizard 2
Medium (5'10") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)12 (+1) 9 (-1)15 (+2)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 8000 cp.


Social Check DCs


Semyaza Decorum, Female Tiefling [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is bristling with hidden weapons, mostly shortspears and whips. She wears a small hat to cover her moderate length purple hair. She has silver eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When she was but 6 years old her parents immigrated from the north. In her 14th year, her parents were killed by a brigands raid, leaving Semyaza alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she seems to be bored by most things

Flaws: Mundane, Impulsive. Bonds: Criminal record, Immigrant, Enemies. Occupation: Laborer

Voice: Relaxed voice

Attributes [hide]

Semyaza Decorum, Female Tiefling Cleric 14
Medium (6'4") Tiefling, Neutral Evil (CR 14)
Armor Class 8
Hit Points 95 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)10 (+0) 17 (+3)15 (+2)
Skills Medicine +8, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +3 / 4d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665544332

Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kallista Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has dyed her greying brown hair a little too much giving a sharp brown color. Her half smiles and red eyes are beguiling and draw you in.

Personality: She is very quiet and rarely speaks above a whisper. Further she is a bit of a stoner and is frequently out of it.

History: She was born the only child of a wealthy merchant. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Retire the richest woman in the south; and she has money and likes to spend it

Ideals: Entrepeneur. Flaws: Shy, Addict. Bonds: Rich, Attractive. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Kallista Mockery, Female Tiefling Aristocrat 12
Medium (5'7") Tiefling, Neutral Good (CR 12)
Armor Class 8
Hit Points 90 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)12 (+1) 9 (-1)8 (-1)
Skills Religion +5, Stealth +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 3d10+0, Ranged +2 / 3d10-2, Grapple +0

Possessions: 1000 gp. Red garnet (140 gp). Violet garnet (1000 gp). Red spinel (140 gp). Jet (140 gp). Golden yellow topaz (1000 gp).


Social Check DCs

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